Client LuaCsForBarotrauma
BarotraumaClient/ClientSource/Upgrades/UpgradePrefab.cs
1 using System.Collections.Immutable;
2 
3 namespace Barotrauma
4 {
5  sealed partial class UpgradePrefab
6  {
7  public readonly ImmutableArray<DecorativeSprite> DecorativeSprites = new ImmutableArray<DecorativeSprite>();
8  public Sprite Sprite { get; private set; }
9  }
10 }