Barotrauma Client Doc
Barotrauma.AfflictionPrefabHusk Member List

This is the complete list of members for Barotrauma.AfflictionPrefabHusk, including all inherited members.

AchievementOnReceivedBarotrauma.AfflictionPrefab
AchievementOnRemovedBarotrauma.AfflictionPrefab
ActivationThresholdBarotrauma.AfflictionPrefab
ActiveThresholdBarotrauma.AfflictionPrefabHusk
AffectMachinesBarotrauma.AfflictionPrefab
AfflictionOverlayBarotrauma.AfflictionPrefab
AfflictionOverlayAlphaIsLinearBarotrauma.AfflictionPrefab
AfflictionPrefab(ContentXElement element, AfflictionsFile file, Type type)Barotrauma.AfflictionPrefab
AfflictionPrefabHusk(ContentXElement element, AfflictionsFile file, Type type=null)Barotrauma.AfflictionPrefabHusk
AfflictionTypeBarotrauma.AfflictionPrefab
AlienInfectedTypeBarotrauma.AfflictionPrefabstatic
AttachLimbIdBarotrauma.AfflictionPrefabHusk
AttachLimbNameBarotrauma.AfflictionPrefabHusk
AttachLimbTypeBarotrauma.AfflictionPrefabHusk
BaseHealCostBarotrauma.AfflictionPrefab
BiteWoundsBarotrauma.AfflictionPrefabstatic
BleedingBarotrauma.AfflictionPrefabstatic
BleedingTypeBarotrauma.AfflictionPrefabstatic
BloodlossBarotrauma.AfflictionPrefabstatic
BurnBarotrauma.AfflictionPrefabstatic
BurnOverlayAlphaBarotrauma.AfflictionPrefab
BurnTypeBarotrauma.AfflictionPrefabstatic
CauseOfDeathDescriptionBarotrauma.AfflictionPrefab
CauseSpeechImpedimentBarotrauma.AfflictionPrefabHusk
ClearAllEffects()Barotrauma.AfflictionPrefabstatic
ContentFileBarotrauma.Prefab
ContentPackageBarotrauma.Prefab
ControlHuskBarotrauma.AfflictionPrefabHusk
DamageOverlayAlphaBarotrauma.AfflictionPrefab
DamageParticlesBarotrauma.AfflictionPrefab
DamageTypeBarotrauma.AfflictionPrefabstatic
DescriptionsBarotrauma.AfflictionPrefab
DetermineIdentifier(XElement element)Barotrauma.Prefabprotectedvirtual
DisallowCallFromConstructor()Barotrauma.Prefabstatic
Dispose()Barotrauma.AfflictionPrefabvirtual
DormantThresholdBarotrauma.AfflictionPrefabHusk
DurationBarotrauma.AfflictionPrefab
EffectsBarotrauma.AfflictionPrefab
EMPTypeBarotrauma.AfflictionPrefabstatic
FilePathBarotrauma.Prefab
GetActiveEffect(float currentStrength)Barotrauma.AfflictionPrefab
GetDescription(float strength, Description.TargetType targetType)Barotrauma.AfflictionPrefab
GetTreatmentSuitability(Item item)Barotrauma.AfflictionPrefab
GrainBurstBarotrauma.AfflictionPrefab
HasTreatmentsBarotrauma.AfflictionPrefab
HealableInMedicalClinicBarotrauma.AfflictionPrefab
HealCostMultiplierBarotrauma.AfflictionPrefab
HideIconAfterDelayBarotrauma.AfflictionPrefab
HuskedSpeciesNameBarotrauma.AfflictionPrefabHusk
IconBarotrauma.AfflictionPrefab
IconColorsBarotrauma.AfflictionPrefab
IdentifierBarotrauma.Prefab
IgnoreTreatmentIfAfflictedByBarotrauma.AfflictionPrefab
ImpactDamageBarotrauma.AfflictionPrefabstatic
IndicatorLimbBarotrauma.AfflictionPrefab
Instantiate(float strength, Character source=null)Barotrauma.AfflictionPrefab
InternalDamageBarotrauma.AfflictionPrefabstatic
InvertControlsTypeBarotrauma.AfflictionPrefabstatic
IsBuffBarotrauma.AfflictionPrefab
KarmaChangeOnAppliedBarotrauma.AfflictionPrefab
LimbSpecificBarotrauma.AfflictionPrefab
ListBarotrauma.AfflictionPrefabstatic
LoadAllEffectsAndTreatmentSuitabilities()Barotrauma.AfflictionPrefabstatic
MaxStrengthBarotrauma.AfflictionPrefab
MedicalSkillGainBarotrauma.AfflictionPrefab
NameBarotrauma.AfflictionPrefab
NeedsAirBarotrauma.AfflictionPrefabHusk
OrganDamageBarotrauma.AfflictionPrefabstatic
OxygenLowBarotrauma.AfflictionPrefabstatic
ParalysisTypeBarotrauma.AfflictionPrefabstatic
PeriodicEffectsBarotrauma.AfflictionPrefab
PoisonTypeBarotrauma.AfflictionPrefabstatic
Prefab(ContentFile file, Identifier identifier)Barotrauma.Prefab
Prefab(ContentFile file, ContentXElement element)Barotrauma.Prefab
PrefabsBarotrauma.AfflictionPrefabstatic
PrefabWithUintIdentifier(ContentFile file, Identifier identifier)Barotrauma.PrefabWithUintIdentifierprotected
PrefabWithUintIdentifier(ContentFile file, ContentXElement element)Barotrauma.PrefabWithUintIdentifierprotected
PressureBarotrauma.AfflictionPrefabstatic
RadiationSicknessBarotrauma.AfflictionPrefabstatic
ReloadSoundsIfNeeded()Barotrauma.AfflictionPrefab
ResetBetweenRoundsBarotrauma.AfflictionPrefab
SendMessagesBarotrauma.AfflictionPrefabHusk
ShowBarInHealthMenuBarotrauma.AfflictionPrefab
ShowIconThresholdBarotrauma.AfflictionPrefab
ShowIconToOthersThresholdBarotrauma.AfflictionPrefab
ShowInHealthScannerThresholdBarotrauma.AfflictionPrefab
SpaceHerpesTypeBarotrauma.AfflictionPrefabstatic
StunBarotrauma.AfflictionPrefabstatic
StunTypeBarotrauma.AfflictionPrefabstatic
TargetSpeciesBarotrauma.AfflictionPrefab
ToString()Barotrauma.AfflictionPrefab
TransferBuffsBarotrauma.AfflictionPrefabHusk
TransformThresholdOnDeathBarotrauma.AfflictionPrefabHusk
TransitionThresholdBarotrauma.AfflictionPrefabHusk
TranslationIdentifierBarotrauma.AfflictionPrefab
TreatmentSuitabilitiesBarotrauma.AfflictionPrefab
TreatmentThresholdBarotrauma.AfflictionPrefab
TypesBarotrauma.Prefabstatic
UintIdentifierBarotrauma.PrefabWithUintIdentifier
WeaponsSkillGainBarotrauma.AfflictionPrefab