Barotrauma Client Doc
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This is the complete list of members for Barotrauma.CharacterTalent, including all inherited members.
ActivateTalent(bool addingFirstTime) | Barotrauma.CharacterTalent | |
AddAbilityGroupEffect(CharacterAbilityGroupEffect characterAbilityGroup, AbilityEffectType abilityEffectType=AbilityEffectType.None) | Barotrauma.CharacterTalent | |
AddedThisRound | Barotrauma.CharacterTalent | |
Character | Barotrauma.CharacterTalent | |
CharacterTalent(TalentPrefab talentPrefab, Character character) | Barotrauma.CharacterTalent | |
CheckTalent(AbilityEffectType abilityEffectType, AbilityObject abilityObject) | Barotrauma.CharacterTalent | |
CheckTalentsForCrew(IEnumerable< Character > crew, AbilityEffectType type, AbilityObject abilityObject) | Barotrauma.CharacterTalent | static |
DebugIdentifier | Barotrauma.CharacterTalent | |
ParseAbilityEffectType(CharacterTalent characterTalent, string abilityEffectTypeString) | Barotrauma.CharacterTalent | static |
Prefab | Barotrauma.CharacterTalent | |
UnlockedRecipes | Barotrauma.CharacterTalent | |
UnlockedStoreItems | Barotrauma.CharacterTalent | |
UpdateTalent(float deltaTime) | Barotrauma.CharacterTalent | virtual |