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Barotrauma Client Doc
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This is the complete list of members for Barotrauma.DeformableSprite, including all inherited members.
| CreateEditor(GUIComponent parent, List< SpriteDeformation > deformations, string parentDebugName) | Barotrauma.DeformableSprite | |
| Deform(Func< Vector2, Vector2 > deformFunction) | Barotrauma.DeformableSprite | |
| Deform(Vector2[,] deform) | Barotrauma.DeformableSprite | |
| DeformableSprite(ContentXElement element, int? subdivisionsX=null, int? subdivisionsY=null, string filePath="", bool lazyLoad=false, bool invert=false) | Barotrauma.DeformableSprite | |
| Draw(Camera cam, Vector3 pos, Vector2 origin, float rotate, Vector2 scale, Color color, bool mirror=false, bool invert=false) | Barotrauma.DeformableSprite | |
| Effect | Barotrauma.DeformableSprite | static |
| EnsureLazyLoaded() | Barotrauma.DeformableSprite | |
| GetTransform(Vector3 pos, Vector2 origin, float rotate, Vector2 scale) | Barotrauma.DeformableSprite | |
| Invert | Barotrauma.DeformableSprite | |
| Origin | Barotrauma.DeformableSprite | |
| Remove() | Barotrauma.DeformableSprite | |
| Reset() | Barotrauma.DeformableSprite | |
| Size | Barotrauma.DeformableSprite | |
| Sprite | Barotrauma.DeformableSprite |