AddCharacterToSpawnQueue(Identifier speciesName, Vector2 worldPosition, Action< Character > onSpawn=null) | Barotrauma.EntitySpawner | |
AddCharacterToSpawnQueue(Identifier speciesName, Vector2 position, Submarine sub, Action< Character > onSpawn=null) | Barotrauma.EntitySpawner | |
AddCharacterToSpawnQueue(Identifier speciesName, Vector2 worldPosition, CharacterInfo characterInfo, Action< Character > onSpawn=null) | Barotrauma.EntitySpawner | |
AddEntityToRemoveQueue(Entity entity) | Barotrauma.EntitySpawner | |
AddItemToRemoveQueue(Item item) | Barotrauma.EntitySpawner | |
AddItemToSpawnQueue(ItemPrefab itemPrefab, Vector2 worldPosition, float? condition=null, int? quality=null, Action< Item > onSpawned=null) | Barotrauma.EntitySpawner | |
AddItemToSpawnQueue(ItemPrefab itemPrefab, Vector2 position, Submarine sub, float? condition=null, int? quality=null, Action< Item > onSpawned=null) | Barotrauma.EntitySpawner | |
AddItemToSpawnQueue(ItemPrefab itemPrefab, Inventory inventory, float? condition=null, int? quality=null, Action< Item > onSpawned=null, bool spawnIfInventoryFull=true, bool ignoreLimbSlots=false, InvSlotType slot=InvSlotType.None) | Barotrauma.EntitySpawner | |
aiTarget | Barotrauma.Entity | protected |
AiTarget | Barotrauma.Entity | |
ClientEventRead(IReadMessage message, float sendingTime) | Barotrauma.EntitySpawner | |
CountSpawnQueue(Predicate< IEntitySpawnInfo > predicate) | Barotrauma.EntitySpawner | |
CreationIndex | Barotrauma.Entity | |
CreationStackTrace | Barotrauma.Entity | |
DetermineID(ushort id, Submarine submarine) | Barotrauma.Entity | protectedvirtual |
DrawPosition | Barotrauma.Entity | |
DummyID | Barotrauma.Entity | static |
DumpIds(int count, string filename) | Barotrauma.Entity | static |
Entity(Submarine submarine, ushort id) | Barotrauma.Entity | |
EntityCount | Barotrauma.Entity | static |
EntitySpawner() | Barotrauma.EntitySpawner | |
EntitySpawnerID | Barotrauma.Entity | static |
ErrorLine | Barotrauma.Entity | |
FindEntityByID(ushort ID) | Barotrauma.Entity | static |
FindFreeIdBlock(int minBlockSize) | Barotrauma.Entity | static |
FreeID() | Barotrauma.Entity | |
GetEntities() | Barotrauma.Entity | static |
ID | Barotrauma.Entity | |
IdFreed | Barotrauma.Entity | |
InDetectable | Barotrauma.Entity | |
IsInRemoveQueue(Entity entity) | Barotrauma.EntitySpawner | |
IsInSpawnQueue(Predicate< IEntitySpawnInfo > predicate) | Barotrauma.EntitySpawner | |
MaxEntityCount | Barotrauma.Entity | static |
NullEntityID | Barotrauma.Entity | static |
Position | Barotrauma.Entity | |
receivedEvents | Barotrauma.EntitySpawner | |
Remove() | Barotrauma.Entity | virtual |
RemoveAll() | Barotrauma.Entity | static |
Removed | Barotrauma.Entity | |
ReservedIDStart | Barotrauma.Entity | static |
Reset() | Barotrauma.EntitySpawner | |
RespawnManagerID | Barotrauma.Entity | static |
SimPosition | Barotrauma.Entity | |
Spawner | Barotrauma.Entity | static |
SpawnTime | Barotrauma.Entity | |
Submarine | Barotrauma.Entity | |
ToString() | Barotrauma.EntitySpawner | |
Update(bool createNetworkEvents=true) | Barotrauma.EntitySpawner | |
WorldPosition | Barotrauma.Entity | |