Barotrauma Client Doc
Barotrauma.EntitySpawner Member List

This is the complete list of members for Barotrauma.EntitySpawner, including all inherited members.

AddCharacterToSpawnQueue(Identifier speciesName, Vector2 worldPosition, Action< Character > onSpawn=null)Barotrauma.EntitySpawner
AddCharacterToSpawnQueue(Identifier speciesName, Vector2 position, Submarine sub, Action< Character > onSpawn=null)Barotrauma.EntitySpawner
AddCharacterToSpawnQueue(Identifier speciesName, Vector2 worldPosition, CharacterInfo characterInfo, Action< Character > onSpawn=null)Barotrauma.EntitySpawner
AddEntityToRemoveQueue(Entity entity)Barotrauma.EntitySpawner
AddItemToRemoveQueue(Item item)Barotrauma.EntitySpawner
AddItemToSpawnQueue(ItemPrefab itemPrefab, Vector2 worldPosition, float? condition=null, int? quality=null, Action< Item > onSpawned=null)Barotrauma.EntitySpawner
AddItemToSpawnQueue(ItemPrefab itemPrefab, Vector2 position, Submarine sub, float? condition=null, int? quality=null, Action< Item > onSpawned=null)Barotrauma.EntitySpawner
AddItemToSpawnQueue(ItemPrefab itemPrefab, Inventory inventory, float? condition=null, int? quality=null, Action< Item > onSpawned=null, bool spawnIfInventoryFull=true, bool ignoreLimbSlots=false, InvSlotType slot=InvSlotType.None)Barotrauma.EntitySpawner
aiTargetBarotrauma.Entityprotected
AiTargetBarotrauma.Entity
ClientEventRead(IReadMessage message, float sendingTime)Barotrauma.EntitySpawner
CountSpawnQueue(Predicate< IEntitySpawnInfo > predicate)Barotrauma.EntitySpawner
CreationIndexBarotrauma.Entity
CreationStackTraceBarotrauma.Entity
DetermineID(ushort id, Submarine submarine)Barotrauma.Entityprotectedvirtual
DrawPositionBarotrauma.Entity
DummyIDBarotrauma.Entitystatic
DumpIds(int count, string filename)Barotrauma.Entitystatic
Entity(Submarine submarine, ushort id)Barotrauma.Entity
EntityCountBarotrauma.Entitystatic
EntitySpawner()Barotrauma.EntitySpawner
EntitySpawnerIDBarotrauma.Entitystatic
ErrorLineBarotrauma.Entity
FindEntityByID(ushort ID)Barotrauma.Entitystatic
FindFreeIdBlock(int minBlockSize)Barotrauma.Entitystatic
FreeID()Barotrauma.Entity
GetEntities()Barotrauma.Entitystatic
IDBarotrauma.Entity
IdFreedBarotrauma.Entity
InDetectableBarotrauma.Entity
IsInRemoveQueue(Entity entity)Barotrauma.EntitySpawner
IsInSpawnQueue(Predicate< IEntitySpawnInfo > predicate)Barotrauma.EntitySpawner
MaxEntityCountBarotrauma.Entitystatic
NullEntityIDBarotrauma.Entitystatic
PositionBarotrauma.Entity
receivedEventsBarotrauma.EntitySpawner
Remove()Barotrauma.Entityvirtual
RemoveAll()Barotrauma.Entitystatic
RemovedBarotrauma.Entity
ReservedIDStartBarotrauma.Entitystatic
Reset()Barotrauma.EntitySpawner
RespawnManagerIDBarotrauma.Entitystatic
SimPositionBarotrauma.Entity
SpawnerBarotrauma.Entitystatic
SpawnTimeBarotrauma.Entity
SubmarineBarotrauma.Entity
ToString()Barotrauma.EntitySpawner
Update(bool createNetworkEvents=true)Barotrauma.EntitySpawner
WorldPositionBarotrauma.Entity