Barotrauma Client Doc
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This is the complete list of members for Barotrauma.GUIFont, including all inherited members.
DrawString(SpriteBatch sb, LocalizedString text, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects spriteEffects, float layerDepth) | Barotrauma.GUIFont | |
DrawString(SpriteBatch sb, string text, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects spriteEffects, float layerDepth) | Barotrauma.GUIFont | |
DrawString(SpriteBatch sb, LocalizedString text, Vector2 position, Color color, float rotation, Vector2 origin, float scale, SpriteEffects spriteEffects, float layerDepth, Alignment alignment=Alignment.TopLeft) | Barotrauma.GUIFont | |
DrawString(SpriteBatch sb, string text, Vector2 position, Color color, float rotation, Vector2 origin, float scale, SpriteEffects spriteEffects, float layerDepth, Alignment alignment=Alignment.TopLeft, ForceUpperCase forceUpperCase=Barotrauma.ForceUpperCase.Inherit) | Barotrauma.GUIFont | |
DrawString(SpriteBatch sb, LocalizedString text, Vector2 position, Color color, ForceUpperCase forceUpperCase=Barotrauma.ForceUpperCase.Inherit, bool italics=false) | Barotrauma.GUIFont | |
DrawString(SpriteBatch sb, string text, Vector2 position, Color color, ForceUpperCase forceUpperCase=Barotrauma.ForceUpperCase.Inherit, bool italics=false) | Barotrauma.GUIFont | |
DrawStringWithColors(SpriteBatch sb, string text, Vector2 position, Color color, float rotation, Vector2 origin, float scale, SpriteEffects spriteEffects, float layerDepth, in ImmutableArray< RichTextData >? richTextData, int rtdOffset=0, Alignment alignment=Alignment.TopLeft, ForceUpperCase forceUpperCase=Barotrauma.ForceUpperCase.Inherit) | Barotrauma.GUIFont | |
ForceUpperCase | Barotrauma.GUIFont | |
GetFontForStr(string str) | Barotrauma.GUIFont | |
GUIFont(string identifier) | Barotrauma.GUIFont | |
GUISelector(string identifier) | Barotrauma.GUISelector< GUIFontPrefab > | |
HasValue | Barotrauma.GUIFont | |
Identifier | Barotrauma.GUISelector< GUIFontPrefab > | |
LineHeight | Barotrauma.GUIFont | |
MeasureChar(char c) | Barotrauma.GUIFont | |
MeasureString(LocalizedString str, bool removeExtraSpacing=false) | Barotrauma.GUIFont | |
operator ScalableFont(GUIFont reference) | Barotrauma.GUIFont | static |
Prefabs | Barotrauma.GUISelector< GUIFontPrefab > | |
Size | Barotrauma.GUIFont | |
Value | Barotrauma.GUIFont | |
WrapText(string text, float width) | Barotrauma.GUIFont | |
WrapText(string text, float width, int requestCharPos, out Vector2 requestedCharPos) | Barotrauma.GUIFont | |
WrapText(string text, float width, out Vector2[] allCharPositions) | Barotrauma.GUIFont |