Barotrauma Client Doc
Barotrauma.GUISpriteSheet Member List

This is the complete list of members for Barotrauma.GUISpriteSheet, including all inherited members.

Draw(ISpriteBatch spriteBatch, Vector2 pos, float rotate=0, float scale=1, SpriteEffects spriteEffects=SpriteEffects.None)Barotrauma.GUISpriteSheet
Draw(ISpriteBatch spriteBatch, Vector2 pos, Color color, Vector2 origin, float rotate=0, float scale=1, SpriteEffects spriteEffects=SpriteEffects.None, float? depth=null)Barotrauma.GUISpriteSheet
Draw(ISpriteBatch spriteBatch, int spriteIndex, Vector2 pos, Color color, Vector2 origin, float rotate, Vector2 scale, SpriteEffects spriteEffects=SpriteEffects.None, float? depth=null)Barotrauma.GUISpriteSheet
FrameCountBarotrauma.GUISpriteSheet
FrameSizeBarotrauma.GUISpriteSheet
GUISelector(string identifier)Barotrauma.GUISelector< GUISpriteSheetPrefab >
GUISpriteSheet(string identifier)Barotrauma.GUISpriteSheet
IdentifierBarotrauma.GUISelector< GUISpriteSheetPrefab >
operator SpriteSheet(GUISpriteSheet reference)Barotrauma.GUISpriteSheetstatic
PrefabsBarotrauma.GUISelector< GUISpriteSheetPrefab >
ValueBarotrauma.GUISpriteSheet