Barotrauma Client Doc
Barotrauma.GameMain Member List
This is the complete list of members for
Barotrauma.GameMain
, including all inherited members.
ActiveChatMode
Barotrauma.GameMain
static
ApplyGraphicsSettings
(bool recalculateFontsAndStyles=false)
Barotrauma.GameMain
CampaignEndScreen
Barotrauma.GameMain
static
CharacterEditorScreen
Barotrauma.GameMain
static
Client
Barotrauma.GameMain
static
ConnectCommand
Barotrauma.GameMain
ConsoleArguments
Barotrauma.GameMain
static
CurrentUpdateRate
Barotrauma.GameMain
static
DebugDraw
Barotrauma.GameMain
static
DevMode
Barotrauma.GameMain
static
Draw
(GameTime gameTime)
Barotrauma.GameMain
protected
EventEditorScreen
Barotrauma.GameMain
static
GameMain
(string[] args)
Barotrauma.GameMain
GameScreen
Barotrauma.GameMain
static
GameSession
Barotrauma.GameMain
static
GraphicsDeviceManager
Barotrauma.GameMain
static
GraphicsHeight
Barotrauma.GameMain
static
GraphicsWidth
Barotrauma.GameMain
static
HasLoaded
Barotrauma.GameMain
Initialize
()
Barotrauma.GameMain
protected
Instance
Barotrauma.GameMain
static
IsFirstLaunch
Barotrauma.GameMain
static
IsMultiplayer
Barotrauma.GameMain
static
IsSingleplayer
Barotrauma.GameMain
static
LevelEditorScreen
Barotrauma.GameMain
static
LightManager
Barotrauma.GameMain
static
LoadContent
()
Barotrauma.GameMain
protected
LoadingScreenOpen
Barotrauma.GameMain
LuaCs
Barotrauma.GameMain
static
MainMenuScreen
Barotrauma.GameMain
static
MainThread
Barotrauma.GameMain
static
ModDownloadScreen
Barotrauma.GameMain
static
NetLobbyScreen
Barotrauma.GameMain
static
NetworkMember
Barotrauma.GameMain
static
OnExiting
(object sender, EventArgs args)
Barotrauma.GameMain
protected
OnFileDropped
(object sender, FileDropEventArgs args)
Barotrauma.GameMain
static
OnInvitedToGame
(Steamworks.Friend friend, string connectCommand)
Barotrauma.GameMain
OnInvitedToGame
(string connectCommand)
Barotrauma.GameMain
OnLobbyJoinRequested
(Steamworks.Data.Lobby lobby, Steamworks.SteamId friendId)
Barotrauma.GameMain
ParticleEditorScreen
Barotrauma.GameMain
static
ParticleManager
Barotrauma.GameMain
static
Paused
Barotrauma.GameMain
PerformanceCounter
Barotrauma.GameMain
static
QuitToMainMenu
(bool save, bool showVerificationPrompt)
Barotrauma.GameMain
static
QuitToMainMenu
(bool save)
Barotrauma.GameMain
static
ResetFrameTime
()
Barotrauma.GameMain
static
ResetIMEWorkaround
()
Barotrauma.GameMain
static
ResetNetLobbyScreen
()
Barotrauma.GameMain
static
ResetViewPort
()
Barotrauma.GameMain
ResolutionChanged
Barotrauma.GameMain
ScissorTestEnable
Barotrauma.GameMain
static
ServerListScreen
Barotrauma.GameMain
static
SetWindowMode
(WindowMode windowMode)
Barotrauma.GameMain
ShowBugReporter
()
Barotrauma.GameMain
ShowFPS
Barotrauma.GameMain
static
ShowLoading
(IEnumerable< CoroutineStatus > loader, bool waitKeyHit=true)
Barotrauma.GameMain
ShowOpenUrlInWebBrowserPrompt
(string url, string promptExtensionTag=null)
Barotrauma.GameMain
static
ShowPerf
Barotrauma.GameMain
static
SoundManager
Barotrauma.GameMain
static
SpriteEditorScreen
Barotrauma.GameMain
static
SubEditorScreen
Barotrauma.GameMain
static
TestScreen
Barotrauma.GameMain
static
TitleScreen
Barotrauma.GameMain
static
UnloadContent
()
Barotrauma.GameMain
protected
Update
(GameTime gameTime)
Barotrauma.GameMain
protected
VanillaContent
Barotrauma.GameMain
static
Version
Barotrauma.GameMain
static
WindowActive
Barotrauma.GameMain
static
WindowMode
Barotrauma.GameMain
static
World
Barotrauma.GameMain
static
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