ActiveHUDs | Barotrauma.Item | |
AddComponent(ItemComponent component) | Barotrauma.Item | |
AddDamage(Character attacker, Vector2 worldPosition, Attack attack, Vector2 impulseDirection, float deltaTime, bool playSound=true) | Barotrauma.Item | |
AddLinked(MapEntity entity) | Barotrauma.MapEntity | |
AddSelection(MapEntity entity) | Barotrauma.MapEntity | static |
AddTag(string tag) | Barotrauma.Item | |
AddTag(Identifier tag) | Barotrauma.Item | |
AddToGUIUpdateList(int order=0) | Barotrauma.Item | virtual |
AddUpgrade(Upgrade upgrade, bool createNetworkEvent=false) | Barotrauma.Item | virtual |
AiTarget | Barotrauma.Entity | |
aiTarget | Barotrauma.Entity | protected |
AllowDeconstruct | Barotrauma.Item | |
AllowDroppingOnSwapWith(Item otherItem) | Barotrauma.Item | |
AllowedLinks | Barotrauma.MapEntity | |
AllowedSlots | Barotrauma.Item | |
AllowStealing | Barotrauma.Item | |
AllowSwapping | Barotrauma.Item | |
AllPropertyObjects | Barotrauma.Item | |
ApplyStatusEffect(StatusEffect effect, ActionType type, float deltaTime, Character character=null, Limb limb=null, Entity useTarget=null, bool isNetworkEvent=false, bool checkCondition=true, Vector2? worldPosition=null) | Barotrauma.Item | |
ApplyStatusEffects(ActionType type, float deltaTime, Character character=null, Limb limb=null, Entity useTarget=null, bool isNetworkEvent=false, Vector2? worldPosition=null) | Barotrauma.Item | |
ApplyTreatment(Character user, Character character, Limb targetLimb) | Barotrauma.Item | |
AssignCampaignInteractionType(CampaignMode.InteractionType interactionType, IEnumerable< Client > targetClients=null) | Barotrauma.Item | |
AvailableSwaps | Barotrauma.Item | |
body | Barotrauma.Item | |
BodyType | Barotrauma.Item | |
CampaignInteractionType | Barotrauma.Item | |
CanClientAccess(Client c) | Barotrauma.Item | |
CheckCleanable() | Barotrauma.Item | |
CheckIsHighlighted() | Barotrauma.Item | protectedvirtual |
CheckNeedsSoundUpdate(ItemComponent ic) | Barotrauma.Item | |
CleanableItems | Barotrauma.Item | static |
ClearHighlightedEntities() | Barotrauma.MapEntity | static |
ClientEventRead(IReadMessage msg, float sendingTime) | Barotrauma.Item | |
ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData=null) | Barotrauma.Item | |
ClientReadPosition(IReadMessage msg, float sendingTime) | Barotrauma.Item | |
Clone() | Barotrauma.Item | virtual |
Barotrauma::MapEntity.Clone(List< MapEntity > entitiesToClone) | Barotrauma.MapEntity | static |
Color | Barotrauma.Item | |
ColorFlipButton(GUIButton btn, bool flip) | Barotrauma.MapEntity | protectedstatic |
Combine(Item item, Character user) | Barotrauma.Item | |
Components | Barotrauma.Item | |
Condition | Barotrauma.Item | |
ConditionalMatches(PropertyConditional conditional) | Barotrauma.Item | |
ConditionIncreasedRecently | Barotrauma.Item | |
ConditionPercentage | Barotrauma.Item | |
ConfigFilePath | Barotrauma.Item | |
connectionPairs | Barotrauma.Item | static |
Connections | Barotrauma.Item | |
ContainedItems | Barotrauma.Item | |
Container | Barotrauma.Item | |
ContainerColor | Barotrauma.Item | |
ContainerIdentifier | Barotrauma.Item | |
CopiedList | Barotrauma.MapEntity | static |
Copy(List< MapEntity > entities) | Barotrauma.MapEntity | static |
CopyEntities(List< MapEntity > entities) | Barotrauma.MapEntity | static |
CreateClientEvent< T >(T ic) | Barotrauma.Item | |
CreateClientEvent< T >(T ic, ItemComponent.IEventData extraData) | Barotrauma.Item | |
CreateDroppedStack(IEnumerable< Item > items, bool allowClientExecute) | Barotrauma.Item | |
CreateEditingHUD(bool inGame=false) | Barotrauma.Item | |
CreateStatusEvent(bool loadingRound) | Barotrauma.Item | |
CreationIndex | Barotrauma.Entity | |
CreationStackTrace | Barotrauma.Entity | |
CurrentHull | Barotrauma.Item | |
Cut(List< MapEntity > entities) | Barotrauma.MapEntity | static |
DangerousItems | Barotrauma.Item | static |
DefaultRect | Barotrauma.Item | |
Description | Barotrauma.Item | |
DescriptionTag | Barotrauma.Item | |
DeselectAll() | Barotrauma.MapEntity | static |
DetermineID(ushort id, Submarine submarine) | Barotrauma.Entity | protectedvirtual |
DisableDrawableComponent(IDrawableComponent drawable) | Barotrauma.Item | |
DisableSelect | Barotrauma.MapEntity | static |
DisallowedUpgrades | Barotrauma.MapEntity | |
DisallowedUpgradeSet | Barotrauma.MapEntity | |
DisplaySideBySideWhenLinked | Barotrauma.Item | |
Draw(SpriteBatch spriteBatch, bool editing, bool back=true) | Barotrauma.Item | virtual |
Draw(SpriteBatch spriteBatch, bool editing, bool back=true, Color? overrideColor=null) | Barotrauma.Item | |
DrawBelowWater | Barotrauma.Item | |
DrawDecorativeSprites(SpriteBatch spriteBatch, Vector2 drawPos, bool flipX, bool flipY, float rotation, float depth) | Barotrauma.Item | |
DrawDepthOffset | Barotrauma.Item | |
DrawEditing(SpriteBatch spriteBatch, Camera cam) | Barotrauma.MapEntity | virtual |
DrawEditor(SpriteBatch spriteBatch, Camera cam) | Barotrauma.MapEntity | static |
DrawHUD(SpriteBatch spriteBatch, Camera cam, Character character) | Barotrauma.Item | |
DrawOverWater | Barotrauma.Item | |
DrawPosition | Barotrauma.Entity | |
DrawSelecting(SpriteBatch spriteBatch, Camera cam) | Barotrauma.MapEntity | static |
DrawSelectionRect(SpriteBatch spriteBatch, Vector2 pos, Vector2 size, Color color) | Barotrauma.MapEntity | static |
Drop(Character dropper, bool createNetworkEvent=true, bool setTransform=true) | Barotrauma.Item | |
DroppedStack | Barotrauma.Item | |
DummyID | Barotrauma.Entity | static |
DumpIds(int count, string filename) | Barotrauma.Entity | static |
EditableWhenEquipped | Barotrauma.Item | |
editingHUD | Barotrauma.MapEntity | protectedstatic |
EditingHUD | Barotrauma.MapEntity | static |
EnableDrawableComponent(IDrawableComponent drawable) | Barotrauma.Item | |
Entity(Submarine submarine, ushort id) | Barotrauma.Entity | |
EntityCount | Barotrauma.Entity | static |
EntitySpawnerID | Barotrauma.Entity | static |
Equip(Character character) | Barotrauma.Item | |
ErrorLine | Barotrauma.Entity | |
EventType enum name | Barotrauma.Item | |
ExternalHighlight | Barotrauma.MapEntity | |
FakeBroken | Barotrauma.Item | |
FilteredSelectedList | Barotrauma.MapEntity | static |
FindController(ImmutableArray< Identifier >? tags=null) | Barotrauma.Item | |
FindEntityByID(ushort ID) | Barotrauma.Entity | static |
FindFreeIdBlock(int minBlockSize) | Barotrauma.Entity | static |
FindHull() | Barotrauma.Item | |
FindParentInventory(Func< Inventory, bool > predicate) | Barotrauma.Item | |
FindSelectedEntities(Vector2 pos, Vector2 size) | Barotrauma.MapEntity | static |
FireProof | Barotrauma.Item | |
FlippedX | Barotrauma.MapEntity | |
flippedX | Barotrauma.MapEntity | protected |
FlippedY | Barotrauma.MapEntity | |
FlipX(bool relativeToSub) | Barotrauma.Item | virtual |
FlipY(bool relativeToSub) | Barotrauma.Item | virtual |
ForceHUDLayoutUpdate(bool ignoreLocking=false) | Barotrauma.Item | |
FreeID() | Barotrauma.Entity | |
FullyInitialized | Barotrauma.Item | |
GetCollapseEffectOffset() | Barotrauma.MapEntity | protected |
GetComponent< T >() | Barotrauma.Item | |
GetComponentIndex(ItemComponent component) | Barotrauma.Item | |
GetComponents< T >() | Barotrauma.Item | |
GetComponentString(string component) | Barotrauma.Item | |
GetConnectedComponents< T >(bool recursive=false, bool allowTraversingBackwards=true, Func< Connection, bool > connectionFilter=null) | Barotrauma.Item | |
GetConnectedComponentsRecursive< T >(Connection c, bool ignoreInactiveRelays=false, bool allowTraversingBackwards=true) | Barotrauma.Item | |
GetContainedItemConditionPercentage() | Barotrauma.Item | |
GetDrawDepth() | Barotrauma.Item | |
Barotrauma::MapEntity.GetDrawDepth(float baseDepth, Sprite sprite) | Barotrauma.MapEntity | |
GetEntities() | Barotrauma.Entity | static |
GetHUDTexts(Character character, bool recreateHudTexts=true) | Barotrauma.Item | |
GetInventoryIconColor() | Barotrauma.Item | |
GetLinkedEntities< T >(HashSet< T > list=null, int? maxDepth=null, Func< T, bool > filter=null) | Barotrauma.MapEntity | |
GetNudgeAmount(bool doHold=true) | Barotrauma.MapEntity | static |
GetPotentialContainer(Vector2 position, HashSet< MapEntity > entities=null) | Barotrauma.MapEntity | static |
GetProperties< T >() | Barotrauma.Item | |
GetQualityModifier(Quality.StatType statType) | Barotrauma.Item | |
GetReplacementOrThis() | Barotrauma.MapEntity | |
GetRootInventoryOwner() | Barotrauma.Item | |
GetSpriteColor(Color? defaultColor=null, bool withHighlight=false) | Barotrauma.Item | |
GetTags() | Barotrauma.Item | |
GetTransformedQuad() | Barotrauma.Item | virtual |
GetUpgrade(Identifier identifier) | Barotrauma.MapEntity | |
GetUpgrades() | Barotrauma.MapEntity | |
HasAccess(Character character) | Barotrauma.Item | |
HasBallastFloraInHull | Barotrauma.Item | |
HasIdentifierOrTags(IEnumerable< Identifier > identifiersOrTags) | Barotrauma.Item | |
HasTag(Identifier tag) | Barotrauma.Item | |
HasTag(IEnumerable< Identifier > allowedTags) | Barotrauma.Item | |
HasUpgrade(Identifier identifier) | Barotrauma.MapEntity | |
Health | Barotrauma.Item | |
HealthMultiplier | Barotrauma.Item | |
HiddenInGame | Barotrauma.MapEntity | |
HighlightColor | Barotrauma.Item | |
highlightedEntities | Barotrauma.MapEntity | protectedstatic |
HighlightedEntities | Barotrauma.MapEntity | static |
HighlightedListBox | Barotrauma.MapEntity | static |
HullOxygenPercentage | Barotrauma.Item | |
IconStyle | Barotrauma.Item | |
ID | Barotrauma.Entity | |
IdFreed | Barotrauma.Entity | |
IgnoreByAI(Character character) | Barotrauma.Item | |
ImpactSoundInterval | Barotrauma.Item | static |
ImpactTolerance | Barotrauma.Item | |
InBeaconStation | Barotrauma.Item | |
Indestructible | Barotrauma.Item | |
InDetectable | Barotrauma.Entity | |
Infector | Barotrauma.Item | |
InitializeLoadedLinks(IEnumerable< MapEntity > entities) | Barotrauma.MapEntity | static |
InitSpriteStates() | Barotrauma.Item | |
InPlayerSubmarine | Barotrauma.Item | |
InsertToList() | Barotrauma.MapEntity | protected |
InteractDistance | Barotrauma.Item | |
InteractionRect | Barotrauma.Item | |
InteractPriority | Barotrauma.Item | |
InventoryIconColor | Barotrauma.Item | |
InvulnerableToDamage | Barotrauma.Item | |
InWater | Barotrauma.Item | |
IsClaimedByBallastFlora | Barotrauma.Item | |
IsContained | Barotrauma.Item | |
IsContainerPreferred(ItemContainer container, out bool isPreferencesDefined, out bool isSecondary, bool requireConditionRestriction=false) | Barotrauma.Item | |
IsFullCondition | Barotrauma.Item | |
IsHighlighted | Barotrauma.MapEntity | |
IsIncludedInSelection | Barotrauma.MapEntity | |
IsInsideTrigger(Vector2 worldPosition) | Barotrauma.Item | |
IsInsideTrigger(Vector2 worldPosition, out Rectangle transformedTrigger) | Barotrauma.Item | |
IsInteractable(Character character) | Barotrauma.Item | |
IsLadder | Barotrauma.Item | |
IsMouseOn(Vector2 position) | Barotrauma.Item | virtual |
IsOwnedBy(Entity entity) | Barotrauma.Item | |
IsPlayerTeamInteractable | Barotrauma.Item | |
IsSalvageMissionItem | Barotrauma.Item | |
IsSecondaryItem | Barotrauma.Item | |
IsSelected | Barotrauma.MapEntity | |
IsShootable | Barotrauma.Item | |
IsVisible(Rectangle worldView) | Barotrauma.Item | virtual |
Item(ItemPrefab itemPrefab, Vector2 position, Submarine submarine, ushort id=Entity.NullEntityID, bool callOnItemLoaded=true) | Barotrauma.Item | |
Item(Rectangle newRect, ItemPrefab itemPrefab, Submarine submarine, bool callOnItemLoaded=true, ushort id=Entity.NullEntityID) | Barotrauma.Item | |
ItemList | Barotrauma.Item | static |
LastEatenTime | Barotrauma.Item | |
LastImpactSoundTime | Barotrauma.Item | |
LastSentSignalRecipients | Barotrauma.Item | |
Layer | Barotrauma.MapEntity | |
Linkable | Barotrauma.Item | |
linkedTo | Barotrauma.MapEntity | |
linkedToID | Barotrauma.MapEntity | protected |
Load(ContentXElement element, Submarine submarine, IdRemap idRemap) | Barotrauma.Item | static |
Load(ContentXElement element, Submarine submarine, bool createNetworkEvent, IdRemap idRemap) | Barotrauma.Item | static |
LoadAll(Submarine submarine, XElement parentElement, string filePath, int idOffset) | Barotrauma.MapEntity | static |
MapEntity(MapEntityPrefab prefab, Submarine submarine, ushort id) | Barotrauma.MapEntity | |
MapEntityList | Barotrauma.MapEntity | static |
MapEntityUpdateInterval | Barotrauma.MapEntity | static |
MapLoaded(List< MapEntity > entities, bool updateHulls) | Barotrauma.MapEntity | static |
MaxCondition | Barotrauma.Item | |
MaxEntityCount | Barotrauma.Entity | static |
MaxRepairConditionMultiplier | Barotrauma.Item | |
Move(Vector2 amount, bool ignoreContacts=true) | Barotrauma.Item | virtual |
Name | Barotrauma.Item | |
NonInteractable | Barotrauma.Item | |
NonPlayerTeamInteractable | Barotrauma.Item | |
NullEntityID | Barotrauma.Entity | static |
OffsetOnSelectedMultiplier | Barotrauma.Item | |
OnDeselect | Barotrauma.Item | |
OnInteract | Barotrauma.Item | |
OnMapLoaded() | Barotrauma.Item | virtual |
OnPlayerSkillsChanged() | Barotrauma.Item | |
OrderedToBeIgnored | Barotrauma.Item | |
OriginalContainerIndex | Barotrauma.MapEntity | |
OriginalModuleIndex | Barotrauma.MapEntity | |
OriginalOutpost | Barotrauma.Item | |
OwnInventories | Barotrauma.Item | |
OwnInventory | Barotrauma.Item | |
ParentInventory | Barotrauma.Item | |
ParseLinks(XElement element, IdRemap idRemap) | Barotrauma.MapEntity | protected |
Paste(Vector2 position) | Barotrauma.MapEntity | static |
PendingItemSwap | Barotrauma.Item | |
PhysicsBodyActive | Barotrauma.Item | |
Position | Barotrauma.Item | |
PositionEditingHUD() | Barotrauma.MapEntity | protectedstatic |
PositionUpdateInterval | Barotrauma.Item | |
PositionX | Barotrauma.Item | |
PositionY | Barotrauma.Item | |
PoweredUpdateInterval | Barotrauma.MapEntity | static |
Prefab | Barotrauma.Item | |
PurchasedNewSwap | Barotrauma.Item | |
Quality | Barotrauma.Item | |
ReadSpawnData(IReadMessage msg, bool spawn=true) | Barotrauma.Item | static |
RecalculateConditionValues() | Barotrauma.Item | |
Rect | Barotrauma.Item | |
rect | Barotrauma.MapEntity | protected |
RectHeight | Barotrauma.MapEntity | |
RectWidth | Barotrauma.MapEntity | |
Remove() | Barotrauma.Item | virtual |
RemoveAll() | Barotrauma.Entity | static |
RemoveByPrefab(ItemPrefab prefab) | Barotrauma.Item | static |
RemoveContained(Item contained) | Barotrauma.Item | |
Removed | Barotrauma.Entity | |
RemoveIfLinkedOutpostDoorInUse | Barotrauma.MapEntity | |
RemoveLinked(MapEntity e) | Barotrauma.MapEntity | |
RemoveSelection(MapEntity entity) | Barotrauma.MapEntity | static |
RepairableItems | Barotrauma.Item | static |
Repairables | Barotrauma.Item | |
ReplacedBy | Barotrauma.MapEntity | |
ReplaceTag(string tag, string newTag) | Barotrauma.Item | |
ReplaceTag(Identifier tag, Identifier newTag) | Barotrauma.Item | |
RequireAimToSecondaryUse | Barotrauma.Item | |
RequireAimToUse | Barotrauma.Item | |
ReservedIDStart | Barotrauma.Entity | static |
Reset() | Barotrauma.Item | virtual |
ResetCachedVisibleSize() | Barotrauma.Item | |
ResetWaterDragCoefficient() | Barotrauma.Item | |
Resized | Barotrauma.MapEntity | |
ResizeHorizontal | Barotrauma.MapEntity | |
ResizeVertical | Barotrauma.MapEntity | |
Resizing | Barotrauma.MapEntity | static |
ResolveLinks(IdRemap childRemap) | Barotrauma.MapEntity | |
RespawnManagerID | Barotrauma.Entity | static |
RootContainer | Barotrauma.Item | |
Rotation | Barotrauma.Item | |
RotationRad | Barotrauma.Item | |
Save(XElement parentElement) | Barotrauma.Item | virtual |
Scale | Barotrauma.Item | |
SecondaryUse(float deltaTime, Character character=null) | Barotrauma.Item | |
SelectableInEditor | Barotrauma.Item | |
SelectedAny | Barotrauma.MapEntity | static |
SelectedList | Barotrauma.MapEntity | static |
SelectEntity(MapEntity entity) | Barotrauma.MapEntity | static |
SelectionChanged | Barotrauma.MapEntity | static |
SelectionPos | Barotrauma.MapEntity | static |
selectionPos | Barotrauma.MapEntity | protectedstatic |
selectionSize | Barotrauma.MapEntity | protectedstatic |
SendPendingNetworkUpdates() | Barotrauma.Item | |
SendSignal(string signal, string connectionName) | Barotrauma.Item | |
SendSignal(Signal signal, string connectionName) | Barotrauma.Item | |
SendSignal(Signal signal, Connection connection) | Barotrauma.Item | |
SerializableProperties | Barotrauma.Item | |
SetActiveSprite() | Barotrauma.Item | |
SetContainedItemPositions() | Barotrauma.Item | |
SetTransform(Vector2 simPosition, float rotation, bool findNewHull=true, bool setPrevTransform=true) | Barotrauma.Item | |
SetUpgrade(Upgrade upgrade, bool createNetworkEvent=false) | Barotrauma.MapEntity | |
ShallowRemove() | Barotrauma.Item | virtual |
ShouldBeSaved | Barotrauma.MapEntity | |
ShowItems | Barotrauma.Item | static |
ShowLinks | Barotrauma.Item | static |
SightRange | Barotrauma.Item | |
SimPosition | Barotrauma.Item | |
SonarLabel | Barotrauma.Item | |
SonarVisibleItems | Barotrauma.Item | static |
SoundRange | Barotrauma.Item | |
SpawnedInCurrentOutpost | Barotrauma.Item | |
Spawner | Barotrauma.Entity | static |
SpawnTime | Barotrauma.Entity | |
Speed | Barotrauma.Item | |
Sprite | Barotrauma.Item | |
spriteColor | Barotrauma.Item | protected |
SpriteColor | Barotrauma.Item | |
SpriteDepth | Barotrauma.MapEntity | |
SpriteDepthOverrideIsSet | Barotrauma.MapEntity | |
SpriteEffects | Barotrauma.Item | |
SpriteOverrideDepth | Barotrauma.MapEntity | |
StartMovingPos | Barotrauma.MapEntity | static |
StaticBodyConfig | Barotrauma.Item | |
StaticFixtures | Barotrauma.Item | |
StatManager | Barotrauma.Item | |
StolenDuringRound | Barotrauma.Item | |
StopSelection() | Barotrauma.MapEntity | static |
Submarine | Barotrauma.Entity | |
Tags | Barotrauma.Item | |
ToString() | Barotrauma.Item | |
TransformTrigger(Rectangle trigger, bool world=false) | Barotrauma.Item | |
TryFindController(out Controller controller, ImmutableArray< Identifier >? tags=null) | Barotrauma.Item | |
TryInteract(Character user, bool ignoreRequiredItems=false, bool forceSelectKey=false, bool forceUseKey=false) | Barotrauma.Item | |
Unequip(Character character) | Barotrauma.Item | |
unresolvedLinkedToID | Barotrauma.MapEntity | |
Update(float deltaTime, Camera cam) | Barotrauma.Item | virtual |
UpdateAll(float deltaTime, Camera cam) | Barotrauma.MapEntity | static |
UpdateEditing(Camera cam, float deltaTime) | Barotrauma.Item | virtual |
UpdateEditor(Camera cam, float deltaTime) | Barotrauma.MapEntity | static |
UpdateHighlighting(List< MapEntity > highlightedEntities, bool wiringMode=false) | Barotrauma.MapEntity | static |
UpdateHUD(Camera cam, Character character, float deltaTime) | Barotrauma.Item | |
UpdateHulls() | Barotrauma.Item | static |
UpdatePendingConditionUpdates(float deltaTime) | Barotrauma.Item | static |
UpdateSelecting(Camera cam) | Barotrauma.MapEntity | static |
UpdateSpriteStates(float deltaTime) | Barotrauma.Item | |
UpdateTransform() | Barotrauma.Item | |
Upgrades | Barotrauma.MapEntity | protected |
Use(float deltaTime, Character user=null, Limb targetLimb=null, Entity useTarget=null, Character userForOnUsedEvent=null) | Barotrauma.Item | |
UseInHealthInterface | Barotrauma.Item | |
Visible | Barotrauma.Item | |
WaterDragCoefficient | Barotrauma.Item | |
WaterProof | Barotrauma.Item | |
Barotrauma::MapEntity.WorldPosition | Barotrauma.Entity | |
Barotrauma::IDamageable.WorldPosition | Barotrauma.IDamageable | |
WorldPositionX | Barotrauma.Item | |
WorldPositionY | Barotrauma.Item | |
WorldRect | Barotrauma.MapEntity | |