This is the complete list of members for Barotrauma.LevelObject, including all inherited members.
ActivePrefab | Barotrauma.LevelObject | |
AddDamage(Character attacker, Vector2 worldPosition, Attack attack, Vector2 impulseDirection, float deltaTime, bool playSound=true) | Barotrauma.LevelObject | |
AddDamage(float damage, float deltaTime, Entity attacker, bool isNetworkEvent=false) | Barotrauma.LevelObject | |
CanBeVisible | Barotrauma.LevelObject | |
ClientRead(IReadMessage msg) | Barotrauma.LevelObject | |
CurrentRotation | Barotrauma.LevelObject | |
CurrentScale | Barotrauma.LevelObject | |
CurrentScaleOscillation | Barotrauma.LevelObject | |
CurrentSpriteDeformation | Barotrauma.LevelObject | |
CurrentSwingAmount | Barotrauma.LevelObject | |
Health | Barotrauma.LevelObject | |
LevelObject(LevelObjectPrefab prefab, Vector3 position, float scale, float rotation=0.0f) | Barotrauma.LevelObject | |
LightSources | Barotrauma.LevelObject | |
LightSourceTriggers | Barotrauma.LevelObject | |
LocalToWorld(Vector2 localPosition, float swingState=0.0f) | Barotrauma.LevelObject | |
Name | Barotrauma.LevelObject | |
NeedsNetworkSyncing | Barotrauma.LevelObject | |
NeedsUpdate | Barotrauma.LevelObject | |
NetworkUpdateTimer | Barotrauma.LevelObject | |
ParentCave | Barotrauma.LevelObject | |
ParticleEmitters | Barotrauma.LevelObject | |
ParticleEmitterTriggers | Barotrauma.LevelObject | |
PhysicsBody | Barotrauma.LevelObject | |
Position | Barotrauma.LevelObject | |
Prefab | Barotrauma.LevelObject | |
Remove() | Barotrauma.LevelObject | |
Rotation | Barotrauma.LevelObject | |
Scale | Barotrauma.LevelObject | |
ScaleOscillateTimer | Barotrauma.LevelObject | |
SerializableProperties | Barotrauma.LevelObject | |
ServerWrite(IWriteMessage msg, Client c) | Barotrauma.LevelObject | |
SimPosition | Barotrauma.LevelObject | |
SonarRadius | Barotrauma.LevelObject | |
SoundChannels | Barotrauma.LevelObject | |
Sounds | Barotrauma.LevelObject | |
SoundTriggers | Barotrauma.LevelObject | |
Sprite | Barotrauma.LevelObject | |
Submarine | Barotrauma.LevelObject | |
SwingTimer | Barotrauma.LevelObject | |
tookDamage | Barotrauma.LevelObject | protected |
ToString() | Barotrauma.LevelObject | |
Triggers | Barotrauma.LevelObject | |
Update(float deltaTime) | Barotrauma.LevelObject | |
VisibleOnSonar | Barotrauma.LevelObject | |
WorldPosition | Barotrauma.LevelObject | |