Barotrauma Client Doc
Barotrauma.LevelObjectManager Member List

This is the complete list of members for Barotrauma.LevelObjectManager, including all inherited members.

aiTargetBarotrauma.Entityprotected
AiTargetBarotrauma.Entity
ClientEventRead(IReadMessage msg, float sendingTime)Barotrauma.LevelObjectManager
CreationIndexBarotrauma.Entity
CreationStackTraceBarotrauma.Entity
DetermineID(ushort id, Submarine submarine)Barotrauma.Entityprotectedvirtual
DrawObjectsBack(SpriteBatch spriteBatch, Camera cam)Barotrauma.LevelObjectManager
DrawObjectsFront(SpriteBatch spriteBatch, Camera cam)Barotrauma.LevelObjectManager
DrawObjectsMid(SpriteBatch spriteBatch, Camera cam)Barotrauma.LevelObjectManager
DrawPositionBarotrauma.Entity
DummyIDBarotrauma.Entitystatic
DumpIds(int count, string filename)Barotrauma.Entitystatic
Entity(Submarine submarine, ushort id)Barotrauma.Entity
EntityCountBarotrauma.Entitystatic
EntitySpawnerIDBarotrauma.Entitystatic
ErrorLineBarotrauma.Entity
FindEntityByID(ushort ID)Barotrauma.Entitystatic
FindFreeIdBlock(int minBlockSize)Barotrauma.Entitystatic
ForceRefreshVisibleObjectsBarotrauma.LevelObjectManager
FreeID()Barotrauma.Entity
GetAllObjects()Barotrauma.LevelObjectManager
GetAllObjects(Vector2 worldPosition, float radius)Barotrauma.LevelObjectManager
GetEntities()Barotrauma.Entitystatic
GetGridIndices(Vector2 worldPosition)Barotrauma.LevelObjectManagerstatic
GetVisibleObjects()Barotrauma.LevelObjectManager
GlobalForceDecreaseTimerBarotrauma.LevelObjectManager
IDBarotrauma.Entity
IdFreedBarotrauma.Entity
InDetectableBarotrauma.Entity
LevelObjectManager()Barotrauma.LevelObjectManager
MaxEntityCountBarotrauma.Entitystatic
NullEntityIDBarotrauma.Entitystatic
PlaceNestObjects(Level level, Level.Cave cave, Vector2 nestPosition, float nestRadius, int objectAmount)Barotrauma.LevelObjectManager
PlaceObjects(Level level, int amount)Barotrauma.LevelObjectManager
PositionBarotrauma.Entity
Remove()Barotrauma.LevelObjectManagervirtual
RemoveAll()Barotrauma.Entitystatic
RemovedBarotrauma.Entity
ReservedIDStartBarotrauma.Entitystatic
RespawnManagerIDBarotrauma.Entitystatic
ServerEventWrite(IWriteMessage msg, Client c, NetEntityEvent.IData extraData=null)Barotrauma.LevelObjectManager
SimPositionBarotrauma.Entity
SpawnerBarotrauma.Entitystatic
SpawnTimeBarotrauma.Entity
SubmarineBarotrauma.Entity
Update(float deltaTime)Barotrauma.LevelObjectManager
WorldPositionBarotrauma.Entity