ApplyAttacks(List< Attack > attacks, IDamageable damageable, Vector2 worldPosition, float deltaTime) | Barotrauma.LevelTrigger | static |
ApplyAttacks(List< Attack > attacks, Vector2 worldPosition, float deltaTime) | Barotrauma.LevelTrigger | static |
ApplyStatusEffects(List< StatusEffect > statusEffects, Vector2 worldPosition, Entity triggerer, float deltaTime, List< ISerializableEntity > targets) | Barotrauma.LevelTrigger | static |
CheckContactsForEntity(PhysicsBody triggerBody, Entity targetEntity) | Barotrauma.LevelTrigger | static |
CheckContactsForOtherFixtures(PhysicsBody triggerBody, Fixture otherFixture, Entity separatingEntity) | Barotrauma.LevelTrigger | static |
ClientRead(IReadMessage msg) | Barotrauma.LevelTrigger | |
ColliderRadius | Barotrauma.LevelTrigger | |
Force | Barotrauma.LevelTrigger | |
ForceFalloff | Barotrauma.LevelTrigger | |
ForceFluctuationInterval | Barotrauma.LevelTrigger | |
ForceFluctuationStrength | Barotrauma.LevelTrigger | |
ForceMode | Barotrauma.LevelTrigger | |
ForceVelocityLimit | Barotrauma.LevelTrigger | |
GetCollisionCategories(TriggererType triggeredBy) | Barotrauma.LevelTrigger | static |
GetDistanceFactor(PhysicsBody triggererBody, PhysicsBody triggerBody, float colliderRadius) | Barotrauma.LevelTrigger | static |
GetEntity(Fixture fixture) | Barotrauma.LevelTrigger | static |
GetWaterFlowVelocity(Vector2 viewPosition) | Barotrauma.LevelTrigger | |
GetWaterFlowVelocity() | Barotrauma.LevelTrigger | |
GlobalForceDecreaseInterval | Barotrauma.LevelTrigger | |
InfectIdentifier | Barotrauma.LevelTrigger | |
InfectionChance | Barotrauma.LevelTrigger | |
IsTriggered | Barotrauma.LevelTrigger | |
IsTriggeredByEntity(Entity entity, TriggererType triggeredBy, bool mustBeOutside=false,(bool mustBe, Submarine sub) mustBeOnSpecificSub=default) | Barotrauma.LevelTrigger | static |
LevelTrigger(ContentXElement element, Vector2 position, float rotation, float scale=1.0f, string parentDebugName="") | Barotrauma.LevelTrigger | |
LoadAttack(ContentXElement element, string parentDebugName, bool triggerOnce, List< Attack > attacks) | Barotrauma.LevelTrigger | static |
LoadStatusEffect(List< StatusEffect > statusEffects, ContentXElement element, string parentDebugName) | Barotrauma.LevelTrigger | static |
NeedsNetworkSyncing | Barotrauma.LevelTrigger | |
OnTriggered | Barotrauma.LevelTrigger | |
OtherTriggered(LevelTrigger otherTrigger, Entity triggerer) | Barotrauma.LevelTrigger | |
ParentTrigger | Barotrauma.LevelTrigger | |
PhysicsBody | Barotrauma.LevelTrigger | |
RemoveInActiveTriggerers(PhysicsBody physicsBody, HashSet< Entity > triggerers) | Barotrauma.LevelTrigger | static |
Rotation | Barotrauma.LevelTrigger | |
ServerWrite(IWriteMessage msg, Client c) | Barotrauma.LevelTrigger | |
StatusEffects | Barotrauma.LevelTrigger | |
TriggererPosition | Barotrauma.LevelTrigger | |
Triggerers | Barotrauma.LevelTrigger | |
TriggererType enum name | Barotrauma.LevelTrigger | |
TriggerForceMode enum name | Barotrauma.LevelTrigger | |
TriggerOthersDistance | Barotrauma.LevelTrigger | |
Update(float deltaTime) | Barotrauma.LevelTrigger | |
UseNetworkSyncing | Barotrauma.LevelTrigger | |
WorldPosition | Barotrauma.LevelTrigger | |