ActiveChatMode | Barotrauma.LuaGame | |
AddCommand(string name, string help, LuaCsAction onExecute, LuaCsFunc getValidArgs=null, bool isCheat=false) | Barotrauma.LuaGame | |
AddPriorityCharacter(Character character) | Barotrauma.LuaGame | |
AddPriorityItem(Item item) | Barotrauma.LuaGame | |
allowWifiChat | Barotrauma.LuaGame | |
AllowWifiChat(bool o) | Barotrauma.LuaGame | |
AssignOnExecute(string names, object onExecute) | Barotrauma.LuaGame | |
CharacterUpdateInterval | Barotrauma.LuaGame | |
ChatBox | Barotrauma.LuaGame | |
ClearPriorityCharacter() | Barotrauma.LuaGame | |
ClearPriorityItem() | Barotrauma.LuaGame | |
Client | Barotrauma.LuaGame | |
Commands | Barotrauma.LuaGame | |
CreateSignal(string value, int stepsTaken=1, Character sender=null, Item source=null, float power=0, float strength=1) | Barotrauma.LuaGame | static |
DisableDisconnectCharacter(bool o) | Barotrauma.LuaGame | |
disableDisconnectCharacter | Barotrauma.LuaGame | |
DisableSpamFilter(bool o) | Barotrauma.LuaGame | |
disableSpamFilter | Barotrauma.LuaGame | |
EnableControlHusk(bool o) | Barotrauma.LuaGame | |
enableControlHusk | Barotrauma.LuaGame | |
ExecuteCommand(string command) | Barotrauma.LuaGame | static |
Explode(Vector2 pos, float range=100, float force=30, float damage=30, float structureDamage=30, float itemDamage=30, float empStrength=0, float ballastFloraStrength=0) | Barotrauma.LuaGame | static |
ForceLocalVoice | Barotrauma.LuaGame | |
ForceVoice | Barotrauma.LuaGame | |
GameScreen | Barotrauma.LuaGame | |
GameSession | Barotrauma.LuaGame | |
GapUpdateInterval | Barotrauma.LuaGame | |
GetCustomInterface(Item item) | Barotrauma.LuaGame | static |
GetEnabledContentPackages() | Barotrauma.LuaGame | static |
GetFabricatorComponent(Item item) | Barotrauma.LuaGame | static |
GetHoldableComponent(Item item) | Barotrauma.LuaGame | static |
GetItemPrefab(string itemNameOrId) | Barotrauma.LuaGame | static |
GetLightComponent(Item item) | Barotrauma.LuaGame | static |
GetRespawnSub() | Barotrauma.LuaGame | static |
GetSubmarineSteering(Submarine sub) | Barotrauma.LuaGame | static |
GetWifiComponent(Item item) | Barotrauma.LuaGame | static |
IsCustomCommandPermitted(Identifier command) | Barotrauma.LuaGame | |
IsMultiplayer | Barotrauma.LuaGame | |
IsSingleplayer | Barotrauma.LuaGame | |
IsSubEditor | Barotrauma.LuaGame | |
LightManager | Barotrauma.LuaGame | |
LoadGame(string path) | Barotrauma.LuaGame | |
LuaAddedCommand | Barotrauma.LuaGame | |
LuaGame() | Barotrauma.LuaGame | |
MainMenuScreen | Barotrauma.LuaGame | |
MapEntityUpdateInterval | Barotrauma.LuaGame | |
MyID | Barotrauma.LuaGame | |
NetLobbyScreen | Barotrauma.LuaGame | |
overrideRespawnSub | Barotrauma.LuaGame | |
OverrideRespawnSub(bool o) | Barotrauma.LuaGame | |
overrideSignalRadio | Barotrauma.LuaGame | |
OverrideSignalRadio(bool o) | Barotrauma.LuaGame | |
OverrideTraitors(bool o) | Barotrauma.LuaGame | |
overrideTraitors | Barotrauma.LuaGame | |
ParticleManager | Barotrauma.LuaGame | |
Paused | Barotrauma.LuaGame | |
Peer | Barotrauma.LuaGame | |
PoweredUpdateInterval | Barotrauma.LuaGame | |
RemoveCommand(string name) | Barotrauma.LuaGame | |
RemovePriorityCharacter(Character character) | Barotrauma.LuaGame | |
RemovePriorityItem(Item item) | Barotrauma.LuaGame | |
RespawnManager | Barotrauma.LuaGame | |
RoundStarted | Barotrauma.LuaGame | |
SaveFolder | Barotrauma.LuaGame | |
SaveGame(string path) | Barotrauma.LuaGame | |
ServerSettings | Barotrauma.LuaGame | |
SessionId | Barotrauma.LuaGame | |
Settings | Barotrauma.LuaGame | |
SoundManager | Barotrauma.LuaGame | |
SpawnItem(string name, Vector2 pos, bool inventory=false, Character character=null) | Barotrauma.LuaGame | static |
Stop() | Barotrauma.LuaGame | |
SubEditorScreen | Barotrauma.LuaGame | |
UpdatePriorityCharacters | Barotrauma.LuaGame | |
UpdatePriorityItems | Barotrauma.LuaGame | |
World | Barotrauma.LuaGame | |