Barotrauma Client Doc
Barotrauma.LuaGame Member List

This is the complete list of members for Barotrauma.LuaGame, including all inherited members.

ActiveChatModeBarotrauma.LuaGame
AddCommand(string name, string help, LuaCsAction onExecute, LuaCsFunc getValidArgs=null, bool isCheat=false)Barotrauma.LuaGame
AddPriorityCharacter(Character character)Barotrauma.LuaGame
AddPriorityItem(Item item)Barotrauma.LuaGame
allowWifiChatBarotrauma.LuaGame
AllowWifiChat(bool o)Barotrauma.LuaGame
AssignOnExecute(string names, object onExecute)Barotrauma.LuaGame
CharacterUpdateIntervalBarotrauma.LuaGame
ChatBoxBarotrauma.LuaGame
ClearPriorityCharacter()Barotrauma.LuaGame
ClearPriorityItem()Barotrauma.LuaGame
ClientBarotrauma.LuaGame
CommandsBarotrauma.LuaGame
CreateSignal(string value, int stepsTaken=1, Character sender=null, Item source=null, float power=0, float strength=1)Barotrauma.LuaGamestatic
DisableDisconnectCharacter(bool o)Barotrauma.LuaGame
disableDisconnectCharacterBarotrauma.LuaGame
DisableSpamFilter(bool o)Barotrauma.LuaGame
disableSpamFilterBarotrauma.LuaGame
EnableControlHusk(bool o)Barotrauma.LuaGame
enableControlHuskBarotrauma.LuaGame
ExecuteCommand(string command)Barotrauma.LuaGamestatic
Explode(Vector2 pos, float range=100, float force=30, float damage=30, float structureDamage=30, float itemDamage=30, float empStrength=0, float ballastFloraStrength=0)Barotrauma.LuaGamestatic
ForceLocalVoiceBarotrauma.LuaGame
ForceVoiceBarotrauma.LuaGame
GameScreenBarotrauma.LuaGame
GameSessionBarotrauma.LuaGame
GapUpdateIntervalBarotrauma.LuaGame
GetCustomInterface(Item item)Barotrauma.LuaGamestatic
GetEnabledContentPackages()Barotrauma.LuaGamestatic
GetFabricatorComponent(Item item)Barotrauma.LuaGamestatic
GetHoldableComponent(Item item)Barotrauma.LuaGamestatic
GetItemPrefab(string itemNameOrId)Barotrauma.LuaGamestatic
GetLightComponent(Item item)Barotrauma.LuaGamestatic
GetRespawnSub()Barotrauma.LuaGamestatic
GetSubmarineSteering(Submarine sub)Barotrauma.LuaGamestatic
GetWifiComponent(Item item)Barotrauma.LuaGamestatic
IsCustomCommandPermitted(Identifier command)Barotrauma.LuaGame
IsMultiplayerBarotrauma.LuaGame
IsSingleplayerBarotrauma.LuaGame
IsSubEditorBarotrauma.LuaGame
LightManagerBarotrauma.LuaGame
LoadGame(string path)Barotrauma.LuaGame
LuaAddedCommandBarotrauma.LuaGame
LuaGame()Barotrauma.LuaGame
MainMenuScreenBarotrauma.LuaGame
MapEntityUpdateIntervalBarotrauma.LuaGame
MyIDBarotrauma.LuaGame
NetLobbyScreenBarotrauma.LuaGame
overrideRespawnSubBarotrauma.LuaGame
OverrideRespawnSub(bool o)Barotrauma.LuaGame
overrideSignalRadioBarotrauma.LuaGame
OverrideSignalRadio(bool o)Barotrauma.LuaGame
OverrideTraitors(bool o)Barotrauma.LuaGame
overrideTraitorsBarotrauma.LuaGame
ParticleManagerBarotrauma.LuaGame
PausedBarotrauma.LuaGame
PeerBarotrauma.LuaGame
PoweredUpdateIntervalBarotrauma.LuaGame
RemoveCommand(string name)Barotrauma.LuaGame
RemovePriorityCharacter(Character character)Barotrauma.LuaGame
RemovePriorityItem(Item item)Barotrauma.LuaGame
RespawnManagerBarotrauma.LuaGame
RoundStartedBarotrauma.LuaGame
SaveFolderBarotrauma.LuaGame
SaveGame(string path)Barotrauma.LuaGame
ServerSettingsBarotrauma.LuaGame
SessionIdBarotrauma.LuaGame
SettingsBarotrauma.LuaGame
SoundManagerBarotrauma.LuaGame
SpawnItem(string name, Vector2 pos, bool inventory=false, Character character=null)Barotrauma.LuaGamestatic
Stop()Barotrauma.LuaGame
SubEditorScreenBarotrauma.LuaGame
UpdatePriorityCharactersBarotrauma.LuaGame
UpdatePriorityItemsBarotrauma.LuaGame
WorldBarotrauma.LuaGame