AddChatMessage(ChatMessage message) | Barotrauma.Networking.GameClient | |
AddToGUIUpdateList() | Barotrauma.Networking.GameClient | |
BanPlayer(string kickedName, string reason, TimeSpan? duration=null) | Barotrauma.Networking.GameClient | |
cameraFollowsSub | Barotrauma.Networking.GameClient | protected |
CampaignSaveTransferTimeOut | Barotrauma.Networking.GameClient | static |
CancelFileTransfer(FileReceiver.FileTransferIn transfer) | Barotrauma.Networking.GameClient | |
CancelFileTransfer(int id) | Barotrauma.Networking.GameClient | |
Character | Barotrauma.Networking.GameClient | |
CharacterInfo | Barotrauma.Networking.GameClient | |
characterInfo | Barotrauma.Networking.GameClient | protected |
ChatBox | Barotrauma.Networking.GameClient | |
chatBox | Barotrauma.Networking.GameClient | protected |
ClientPeer | Barotrauma.Networking.GameClient | |
ConnectedClients | Barotrauma.Networking.GameClient | |
CreateEntityEvent(INetSerializable entity, NetEntityEvent.IData extraData=null) | Barotrauma.Networking.GameClient | |
CreateKickReasonPrompt(string clientName, bool ban) | Barotrauma.Networking.GameClient | |
CreateServerCrashMessage() | Barotrauma.Networking.GameClient | |
CreateServerInfoFromSettings() | Barotrauma.Networking.GameClient | |
Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) | Barotrauma.Networking.GameClient | |
EndCinematic | Barotrauma.Networking.GameClient | |
EndGame(string endMessage, CampaignMode.TransitionType transitionType=CampaignMode.TransitionType.None, TraitorManager.TraitorResults? traitorResults=null) | Barotrauma.Networking.GameClient | |
endRoundVoteText | Barotrauma.Networking.GameClient | |
EndVoteTickBox | Barotrauma.Networking.GameClient | |
EnterChatMessage(GUITextBox textBox, string message) | Barotrauma.Networking.GameClient | |
EntityEventManager | Barotrauma.Networking.GameClient | |
FileReceiver | Barotrauma.Networking.GameClient | |
FollowSubTickBox | Barotrauma.Networking.GameClient | |
ForceNameAndJobUpdate() | Barotrauma.Networking.GameClient | |
GameClient(string newName, Endpoint endpoint, string serverName, Option< int > ownerKey) | Barotrauma.Networking.GameClient | |
HasConsoleCommandPermission(Identifier commandName) | Barotrauma.Networking.GameClient | |
HasPermission(ClientPermissions permission) | Barotrauma.Networking.GameClient | |
HasSpawned | Barotrauma.Networking.GameClient | |
inGameHUD | Barotrauma.Networking.GameClient | protected |
InGameHUD | Barotrauma.Networking.GameClient | |
InitiateSubmarineChange(SubmarineInfo sub, bool transferItems, VoteType voteType) | Barotrauma.Networking.GameClient | |
IsClient | Barotrauma.Networking.GameClient | |
IsFollowSubTickBoxVisible | Barotrauma.Networking.GameClient | |
IsServer | Barotrauma.Networking.GameClient | |
IsServerOwner | Barotrauma.Networking.GameClient | |
KickPlayer(string kickedName, string reason) | Barotrauma.Networking.GameClient | |
LastSentEntityEventID | Barotrauma.Networking.GameClient | |
LateCampaignJoin | Barotrauma.Networking.GameClient | |
LevelTransitionTimeOut | Barotrauma.Networking.GameClient | static |
MidRoundSyncing | Barotrauma.Networking.GameClient | |
myCharacter | Barotrauma.Networking.GameClient | protected |
Name | Barotrauma.Networking.GameClient | |
NetStats | Barotrauma.Networking.GameClient | |
OnPermissionChanged | Barotrauma.Networking.GameClient | |
PendingName | Barotrauma.Networking.GameClient | |
Ping | Barotrauma.Networking.GameClient | |
PreviouslyConnectedClients | Barotrauma.Networking.GameClient | |
Quit() | Barotrauma.Networking.GameClient | |
ReportError(ClientNetError error, UInt16 expectedId=0, UInt16 eventId=0, UInt16 entityId=0) | Barotrauma.Networking.GameClient | |
RequestFile(FileTransferType fileType, string file, string fileHash) | Barotrauma.Networking.GameClient | |
RequestRoundEnd(bool save, bool quitCampaign=false) | Barotrauma.Networking.GameClient | |
RequestSelectMode(int modeIndex) | Barotrauma.Networking.GameClient | |
RequestSelectSub(SubmarineInfo sub, bool isShuttle) | Barotrauma.Networking.GameClient | |
RequestStartRound(bool continueCampaign=false) | Barotrauma.Networking.GameClient | |
RoundStarting | Barotrauma.Networking.GameClient | |
SelectCrewCharacter(Character character, GUIComponent frame) | Barotrauma.Networking.GameClient | |
SelectCrewClient(Client client, GUIComponent frame) | Barotrauma.Networking.GameClient | |
SendCampaignState() | Barotrauma.Networking.GameClient | |
SendCharacterInfo(string newName=null) | Barotrauma.Networking.GameClient | |
SendChatMessage(ChatMessage msg) | Barotrauma.Networking.GameClient | |
SendChatMessage(string message, ChatMessageType type=ChatMessageType.Default) | Barotrauma.Networking.GameClient | |
SendConsoleCommand(string command) | Barotrauma.Networking.GameClient | |
SendRespawnPromptResponse(bool waitForNextRoundRespawn) | Barotrauma.Networking.GameClient | |
ServerName | Barotrauma.Networking.GameClient | |
ServerSubmarines | Barotrauma.Networking.GameClient | |
SessionId | Barotrauma.Networking.GameClient | |
SetLobbyPublic(bool isPublic) | Barotrauma.Networking.GameClient | |
SetName(string value) | Barotrauma.Networking.GameClient | |
SetReadyToStart(GUITickBox tickBox) | Barotrauma.Networking.GameClient | |
SetupLoadCampaign(string saveName) | Barotrauma.Networking.GameClient | |
SetupNewCampaign(SubmarineInfo sub, string saveName, string mapSeed, CampaignSettings settings) | Barotrauma.Networking.GameClient | |
ShowLogButton | Barotrauma.Networking.GameClient | |
ShowMoneyTransferVoteInterface(Client starter, Client from, int amount, Client to, float timeOut) | Barotrauma.Networking.GameClient | |
ShowSubmarineChangeVoteInterface(Client starter, SubmarineInfo info, VoteType type, bool transferItems, float timeOut) | Barotrauma.Networking.GameClient | |
SpectateClicked(GUIButton button, object _) | Barotrauma.Networking.GameClient | |
ToggleEndRoundVote(GUITickBox tickBox) | Barotrauma.Networking.GameClient | |
TraitorFirstObjective | Barotrauma.Networking.GameClient | |
TraitorMission | Barotrauma.Networking.GameClient | |
TypingChatMessage(GUITextBox textBox, string text) | Barotrauma.Networking.GameClient | |
UnbanPlayer(string playerName) | Barotrauma.Networking.GameClient | |
UnbanPlayer(Endpoint endpoint) | Barotrauma.Networking.GameClient | |
Update(float deltaTime) | Barotrauma.Networking.GameClient | |
UpdateClientPermissions(Client targetClient) | Barotrauma.Networking.GameClient | |
UpdateFileTransfer(FileReceiver.FileTransferIn transfer, int expecting, int lastSeen, bool reliable=false) | Barotrauma.Networking.GameClient | |
UpdateHUD(float deltaTime) | Barotrauma.Networking.GameClient | |
UpdateLogButtonPermissions() | Barotrauma.Networking.GameClient | |
VoipClient | Barotrauma.Networking.GameClient | |
Vote(VoteType voteType, object data) | Barotrauma.Networking.GameClient | |
VoteForKick(Client votedClient) | Barotrauma.Networking.GameClient | |
Voting | Barotrauma.Networking.GameClient | |
VotingInterface | Barotrauma.Networking.GameClient | |
WaitForNextRoundRespawn | Barotrauma.Networking.GameClient | |
WriteCharacterInfo(IWriteMessage msg, string newName=null) | Barotrauma.Networking.GameClient | |