AllOptions | Barotrauma.Order | |
AppropriateJobs | Barotrauma.Order | |
AppropriateSkill | Barotrauma.Order | |
AssignmentPriority | Barotrauma.Order | |
AutoDismiss | Barotrauma.Order | |
CanTypeBeSubclass | Barotrauma.Order | |
Category | Barotrauma.Order | |
Clone() | Barotrauma.Order | |
Color | Barotrauma.Order | |
ColoredWhenControllingGiver | Barotrauma.Order | |
ConnectedController | Barotrauma.Order | |
ContextualName | Barotrauma.Order | |
ControllerTags | Barotrauma.Order | |
DisplayGiverInTooltip | Barotrauma.Order | |
DrawIconWhenContained | Barotrauma.Order | |
FadeOutTime | Barotrauma.Order | |
GetChatMessage(string targetCharacterName, string targetRoomName, bool givingOrderToSelf, Identifier orderOption=default, bool isNewOrder=true) | Barotrauma.Order | |
GetDismissal() | Barotrauma.Order | |
GetDismissOrderOption(Order order) | Barotrauma.Order | static |
GetMatchingItems(Submarine submarine, bool mustBelongToPlayerSub, CharacterTeamType? requiredTeam=null, Character interactableFor=null) | Barotrauma.Order | |
GetMatchingItems(bool mustBelongToPlayerSub, Character interactableFor=null) | Barotrauma.Order | |
GetOptionName(string id) | Barotrauma.Order | |
GetOptionName(Identifier id) | Barotrauma.Order | |
GetOptionName(int index) | Barotrauma.Order | |
GetTargetItemComponent(Item item) | Barotrauma.Order | |
GetTargetItems(Identifier option=default) | Barotrauma.Order | |
HasAppropriateJob(Character character) | Barotrauma.Order | |
HasPreferredJob(Character character) | Barotrauma.Order | |
Hidden | Barotrauma.Order | |
HiddenOptions | Barotrauma.Order | |
Identifier | Barotrauma.Order | |
IgnoreAtOutpost | Barotrauma.Order | |
IsCurrentOrder | Barotrauma.Order | |
IsDismissal | Barotrauma.Order | |
IsIgnoreOrder | Barotrauma.Order | |
IsReport | Barotrauma.Order | |
ItemComponentType | Barotrauma.Order | |
ManualPriority | Barotrauma.Order | |
MatchesDismissedOrder(Identifier dismissOrderOption) | Barotrauma.Order | |
MatchesOrder(Identifier orderIdentifier, Identifier orderOption) | Barotrauma.Order | |
MatchesOrder(Order order) | Barotrauma.Order | |
MustManuallyAssign | Barotrauma.Order | |
MustSetTarget | Barotrauma.Order | |
Name | Barotrauma.Order | |
Objective | Barotrauma.Order | |
Option | Barotrauma.Order | |
Options | Barotrauma.Order | |
Order(OrderPrefab prefab, Entity targetEntity, ItemComponent targetItem, Character orderGiver=null, bool isAutonomous=false) | Barotrauma.Order | |
Order(OrderPrefab prefab, Identifier option, Entity targetEntity, ItemComponent targetItem, Character orderGiver=null, bool isAutonomous=false) | Barotrauma.Order | |
Order(OrderPrefab prefab, OrderTarget target, Character orderGiver=null) | Barotrauma.Order | |
Order(OrderPrefab prefab, Identifier option, OrderTarget target, Character orderGiver=null) | Barotrauma.Order | |
Order(OrderPrefab prefab, Structure wall, int? sectionIndex, Character orderGiver=null) | Barotrauma.Order | |
Order(OrderPrefab prefab, Identifier option, Structure wall, int? sectionIndex, Character orderGiver=null) | Barotrauma.Order | |
OrderGiver | Barotrauma.Order | |
OrderTargetType enum name | Barotrauma.Order | |
OrderType enum name | Barotrauma.Order | |
Prefab | Barotrauma.Order | |
RequireItems | Barotrauma.Order | |
SymbolSprite | Barotrauma.Order | |
TargetAllCharacters | Barotrauma.Order | |
TargetEntity | Barotrauma.Order | |
TargetHull | Barotrauma.Order | |
TargetItemComponent | Barotrauma.Order | |
TargetItems | Barotrauma.Order | |
TargetPosition | Barotrauma.Order | |
TargetSpatialEntity | Barotrauma.Order | |
TargetType | Barotrauma.Order | |
ToString() | Barotrauma.Order | |
TryGetTargetItemComponent(Item item, out ItemComponent firstMatchingComponent) | Barotrauma.Order | |
Type | Barotrauma.Order | |
UseController | Barotrauma.Order | |
WallSectionIndex | Barotrauma.Order | |
WithItemComponent(Item item, ItemComponent component=null) | Barotrauma.Order | |
WithManualPriority(int newPriority) | Barotrauma.Order | |
WithObjective(AIObjective objective) | Barotrauma.Order | |
WithOption(Identifier option) | Barotrauma.Order | |
WithOrderGiver(Character orderGiver) | Barotrauma.Order | |
WithTargetEntity(Entity entity) | Barotrauma.Order | |
WithTargetPosition(OrderTarget targetPosition) | Barotrauma.Order | |
WithTargetSpatialEntity(ISpatialEntity spatialEntity) | Barotrauma.Order | |
WithType(OrderType type) | Barotrauma.Order | |
WithWallSection(Structure wall, int? sectionIndex) | Barotrauma.Order | |