Barotrauma Client Doc
Barotrauma.Particles.ParticleManager Member List

This is the complete list of members for Barotrauma.Particles.ParticleManager, including all inherited members.

CameraBarotrauma.Particles.ParticleManager
ClearParticles()Barotrauma.Particles.ParticleManager
CountActiveParticles()Barotrauma.Particles.ParticleManager
CreateParticle(string prefabName, Vector2 position, float angle, float speed, Hull hullGuess=null, float collisionIgnoreTimer=0f, Tuple< Vector2, Vector2 > tracerPoints=null)Barotrauma.Particles.ParticleManager
CreateParticle(string prefabName, Vector2 position, Vector2 velocity, float rotation=0.0f, Hull hullGuess=null, float collisionIgnoreTimer=0f, Tuple< Vector2, Vector2 > tracerPoints=null)Barotrauma.Particles.ParticleManager
CreateParticle(ParticlePrefab prefab, Vector2 position, Vector2 velocity, float rotation=0.0f, Hull hullGuess=null, bool drawOnTop=false, float collisionIgnoreTimer=0f, float lifeTimeMultiplier=1f, Tuple< Vector2, Vector2 > tracerPoints=null)Barotrauma.Particles.ParticleManager
Draw(SpriteBatch spriteBatch, bool inWater, bool? inSub, ParticleBlendState blendState)Barotrauma.Particles.ParticleManager
FindPrefab(string prefabName)Barotrauma.Particles.ParticleManagerstatic
GetPrefabList()Barotrauma.Particles.ParticleManagerstatic
MaxParticlesBarotrauma.Particles.ParticleManager
ParticleCountBarotrauma.Particles.ParticleManager
ParticleManager(Camera cam)Barotrauma.Particles.ParticleManager
RemoveByPrefab(ParticlePrefab prefab)Barotrauma.Particles.ParticleManager
RemoveParticle(Particle particle)Barotrauma.Particles.ParticleManager
Update(float deltaTime)Barotrauma.Particles.ParticleManager
UpdateTransforms()Barotrauma.Particles.ParticleManager