Barotrauma Client Doc
Barotrauma.ScalableFont Member List

This is the complete list of members for Barotrauma.ScalableFont, including all inherited members.

Dispose()Barotrauma.ScalableFont
DrawString(SpriteBatch sb, string text, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects se, float layerDepth, Alignment alignment=Alignment.TopLeft, ForceUpperCase forceUpperCase=Barotrauma.ForceUpperCase.Inherit)Barotrauma.ScalableFont
DrawString(SpriteBatch sb, string text, Vector2 position, Color color, float rotation, Vector2 origin, float scale, SpriteEffects se, float layerDepth, Alignment alignment=Alignment.TopLeft, ForceUpperCase forceUpperCase=Barotrauma.ForceUpperCase.Inherit)Barotrauma.ScalableFont
DrawString(SpriteBatch sb, string text, Vector2 position, Color color, ForceUpperCase forceUpperCase=Barotrauma.ForceUpperCase.Inherit, bool italics=false)Barotrauma.ScalableFont
DrawStringWithColors(SpriteBatch sb, string text, Vector2 position, Color color, float rotation, Vector2 origin, float scale, SpriteEffects se, float layerDepth, in ImmutableArray< RichTextData >? richTextData, int rtdOffset=0, Alignment alignment=Alignment.TopLeft, ForceUpperCase forceUpperCase=Barotrauma.ForceUpperCase.Inherit)Barotrauma.ScalableFont
DrawStringWithColors(SpriteBatch sb, string text, Vector2 position, Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects se, float layerDepth, in ImmutableArray< RichTextData >? richTextData, int rtdOffset=0, Alignment alignment=Alignment.TopLeft, ForceUpperCase forceUpperCase=Barotrauma.ForceUpperCase.Inherit)Barotrauma.ScalableFont
DynamicLoadingBarotrauma.ScalableFont
ExtractShccFromXElement(XElement element)Barotrauma.ScalableFontstatic
ForceUpperCaseBarotrauma.ScalableFont
LineHeightBarotrauma.ScalableFont
MeasureChar(char c)Barotrauma.ScalableFont
MeasureString(LocalizedString str, bool removeExtraSpacing=false)Barotrauma.ScalableFont
MeasureString(string text, bool removeExtraSpacing=false)Barotrauma.ScalableFont
ScalableFont(ContentXElement element, uint defaultSize=14, GraphicsDevice gd=null)Barotrauma.ScalableFont
ScalableFont(string filename, uint size, GraphicsDevice gd=null, bool dynamicLoading=false, TextManager.SpeciallyHandledCharCategory speciallyHandledCharCategory=TextManager.SpeciallyHandledCharCategory.None)Barotrauma.ScalableFont
SizeBarotrauma.ScalableFont
SpeciallyHandledCharCategoryBarotrauma.ScalableFont
WrapText(string text, float width)Barotrauma.ScalableFont
WrapText(string text, float width, int requestCharPos, out Vector2 requestedCharPos)Barotrauma.ScalableFont
WrapText(string text, float width, out Vector2[] allCharPositions)Barotrauma.ScalableFont