ActiveOrdersElement | Barotrauma.CampaignMode | protected |
AddExtraMissions(LevelData levelData) | Barotrauma.CampaignMode | virtual |
AddToGUIUpdateList() | Barotrauma.CampaignMode | virtual |
AllowedToManageCampaign(ClientPermissions permissions) | Barotrauma.CampaignMode | static |
AllowedToManageWallets() | Barotrauma.CampaignMode | static |
AllowImmediateItemDelivery() | Barotrauma.CampaignMode | static |
AssignNPCMenuInteraction(Character character, InteractionType interactionType) | Barotrauma.CampaignMode | |
Bank | Barotrauma.CampaignMode | |
BeforeLevelLoading | Barotrauma.CampaignMode | |
BlocksInteraction(InteractionType interactionType) | Barotrauma.CampaignMode | static |
CampaignMetadata | Barotrauma.CampaignMode | |
CampaignMode(GameModePreset preset, CampaignSettings settings) | Barotrauma.CampaignMode | protected |
CampaignUI | Barotrauma.CampaignMode | |
campaignUIContainer | Barotrauma.CampaignMode | protected |
CanAfford(int cost, Client client=null) | Barotrauma.CampaignMode | |
CancelStartRound() | Barotrauma.CampaignMode | |
CargoManager | Barotrauma.CampaignMode | |
CheatsEnabled | Barotrauma.CampaignMode | |
CheckTooManyMissions(Location currentLocation, Client sender) | Barotrauma.CampaignMode | |
CreateEndRoundButton() | Barotrauma.CampaignMode | protected |
crewDead | Barotrauma.CampaignMode | protected |
CrewManager | Barotrauma.GameMode | |
CurrentLocation | Barotrauma.CampaignMode | |
DisableEvents | Barotrauma.CampaignMode | |
DivingSuitWarningShown | Barotrauma.CampaignMode | |
DoLevelTransition(TransitionType transitionType, LevelData newLevel, Submarine leavingSub, bool mirror) | Barotrauma.SinglePlayerCampaign | protectedvirtual |
Draw(SpriteBatch spriteBatch) | Barotrauma.CampaignMode | virtual |
End(CampaignMode.TransitionType transitionType=CampaignMode.TransitionType.None) | Barotrauma.CampaignMode | |
Barotrauma::GameMode.End(CampaignMode.TransitionType transitionType=CampaignMode.TransitionType.None) | Barotrauma.GameMode | virtual |
EndCampaign() | Barotrauma.CampaignMode | |
EndCampaignProjSpecific() | Barotrauma.SinglePlayerCampaign | protectedvirtual |
endRoundButton | Barotrauma.CampaignMode | protected |
EndRoundButton | Barotrauma.CampaignMode | |
EndTransitionDuration | Barotrauma.CampaignMode | protectedstatic |
Factions | Barotrauma.CampaignMode | |
ForceMapUI | Barotrauma.CampaignMode | |
GameMode(GameModePreset preset) | Barotrauma.GameMode | |
GetAvailableTransition(out LevelData nextLevel, out Submarine leavingSub) | Barotrauma.CampaignMode | |
GetAvailableTransition() | Barotrauma.CampaignMode | |
GetBalance(Client client=null) | Barotrauma.CampaignMode | virtual |
GetCurrentDisplayLocation() | Barotrauma.CampaignMode | |
GetFaction(Identifier identifier) | Barotrauma.CampaignMode | |
GetFactionAffiliation(Identifier factionIdentifier) | Barotrauma.CampaignMode | |
GetHullRepairCost() | Barotrauma.CampaignMode | static |
GetItemRepairCost() | Barotrauma.CampaignMode | static |
GetPredefinedStartOutpost() | Barotrauma.CampaignMode | protected |
GetRandomFaction(Rand.RandSync randSync, bool allowEmpty=true) | Barotrauma.CampaignMode | |
GetRandomFaction(IEnumerable< Faction > factions, Rand.RandSync randSync, bool secondary=false, bool allowEmpty=true) | Barotrauma.CampaignMode | static |
GetRandomFaction(IEnumerable< Faction > factions, Random random, bool secondary=false, bool allowEmpty=true) | Barotrauma.CampaignMode | static |
GetRandomSecondaryFaction(Rand.RandSync randSync, bool allowEmpty=true) | Barotrauma.CampaignMode | |
GetReputation(Identifier factionIdentifier) | Barotrauma.CampaignMode | |
GetSubsToLeaveBehind(Submarine leavingSub) | Barotrauma.CampaignMode | static |
GetWallet(Client client=null) | Barotrauma.CampaignMode | virtual |
HUDScaleChanged() | Barotrauma.SinglePlayerCampaign | virtual |
HullRepairCostPerDamage | Barotrauma.CampaignMode | static |
InitFactions() | Barotrauma.CampaignMode | |
InitialMoney | Barotrauma.CampaignMode | static |
InteractionType enum name | Barotrauma.CampaignMode | |
IsFirstRound | Barotrauma.CampaignMode | |
IsSinglePlayer | Barotrauma.GameMode | |
KeepCharactersCloseToOutpost(float deltaTime) | Barotrauma.CampaignMode | protected |
LeaveUnconnectedSubs(Submarine leavingSub) | Barotrauma.CampaignMode | protectedstatic |
Load(XElement element) | Barotrauma.SinglePlayerCampaign | static |
LoadActiveOrders() | Barotrauma.CampaignMode | |
LoadInitialLevel() | Barotrauma.SinglePlayerCampaign | protectedvirtual |
LoadNewLevel() | Barotrauma.CampaignMode | |
LoadPets() | Barotrauma.CampaignMode | |
LoadStats(XElement element) | Barotrauma.CampaignMode | protected |
LogState() | Barotrauma.CampaignMode | |
Map | Barotrauma.CampaignMode | |
map | Barotrauma.CampaignMode | protected |
MaxHullRepairCost | Barotrauma.CampaignMode | static |
MaxMoney | Barotrauma.CampaignMode | static |
MedicalClinic | Barotrauma.CampaignMode | |
MinimumInitialMoney | Barotrauma.SinglePlayerCampaign | static |
Missions | Barotrauma.CampaignMode | |
Name | Barotrauma.GameMode | |
NextLevel | Barotrauma.CampaignMode | |
NumberOfMissionsAtLocation(Location location) | Barotrauma.CampaignMode | |
OnMoneyChanged | Barotrauma.CampaignMode | |
OutpostNPCAttacked(Character npc, Character attacker, AttackResult attackResult) | Barotrauma.CampaignMode | |
overlayColor | Barotrauma.CampaignMode | protected |
overlaySprite | Barotrauma.CampaignMode | protected |
Paused | Barotrauma.SinglePlayerCampaign | |
PendingSubmarineSwitch | Barotrauma.CampaignMode | |
petsElement | Barotrauma.CampaignMode | protected |
Preset | Barotrauma.GameMode | |
preset | Barotrauma.GameMode | protected |
PresetList | Barotrauma.GameMode | static |
PurchasedHullRepairs | Barotrauma.SinglePlayerCampaign | |
PurchasedItemRepairs | Barotrauma.SinglePlayerCampaign | |
PurchasedLostShuttles | Barotrauma.SinglePlayerCampaign | |
PurchasedLostShuttlesInLatestSave | Barotrauma.CampaignMode | |
ReadyCheckButton | Barotrauma.CampaignMode | |
RefreshOwnedSubmarines() | Barotrauma.CampaignMode | protected |
Remove() | Barotrauma.CampaignMode | virtual |
Save(XElement element) | Barotrauma.SinglePlayerCampaign | virtual |
SaveActiveOrders(XElement parentElement=null) | Barotrauma.CampaignMode | |
SavePets(XElement parentElement=null) | Barotrauma.CampaignMode | |
SaveStats() | Barotrauma.CampaignMode | protected |
SelectSummaryScreen(RoundSummary roundSummary, LevelData newLevel, bool mirror, Action action) | Barotrauma.CampaignMode | |
Settings | Barotrauma.CampaignMode | |
ShowCampaignUI | Barotrauma.CampaignMode | |
ShowStartMessage() | Barotrauma.CampaignMode | virtual |
ShuttleReplaceCost | Barotrauma.CampaignMode | static |
SlideshowPlayer | Barotrauma.CampaignMode | |
Start() | Barotrauma.SinglePlayerCampaign | virtual |
StartNew(string mapSeed, CampaignSettings startingSettings) | Barotrauma.SinglePlayerCampaign | static |
startTime | Barotrauma.GameMode | protected |
SwitchedSubsThisRound | Barotrauma.CampaignMode | |
SwitchSubs() | Barotrauma.CampaignMode | |
ThrowIfStartRoundCancellationRequested() | Barotrauma.CampaignMode | |
TotalPassedLevels | Barotrauma.CampaignMode | |
TotalPlayTime | Barotrauma.CampaignMode | |
TransferItemsBetweenSubs() | Barotrauma.CampaignMode | protected |
TransferItemsOnSubSwitch | Barotrauma.CampaignMode | |
TransitionType enum name | Barotrauma.CampaignMode | |
TryEndRoundWithFuelCheck(Action onConfirm, Action onReturnToMapScreen) | Barotrauma.CampaignMode | protected |
TryHireCharacter(Location location, CharacterInfo characterInfo, Character hirer, Client client=null) | Barotrauma.CampaignMode | |
TryPurchase(Client client, int price) | Barotrauma.CampaignMode | virtual |
Update(float deltaTime) | Barotrauma.SinglePlayerCampaign | virtual |
UpdateStoreStock() | Barotrauma.CampaignMode | |
UpdateWhilePaused(float deltaTime) | Barotrauma.SinglePlayerCampaign | virtual |
UpgradeManager | Barotrauma.CampaignMode | |
Wallet | Barotrauma.CampaignMode | |
wasDocked | Barotrauma.CampaignMode | protected |