Barotrauma Client Doc
Barotrauma.Sounds.SoundChannel Member List

This is the complete list of members for Barotrauma.Sounds.SoundChannel, including all inherited members.

ALSourceIndexBarotrauma.Sounds.SoundChannel
CategoryBarotrauma.Sounds.SoundChannel
CurrentAmplitudeBarotrauma.Sounds.SoundChannel
Dispose()Barotrauma.Sounds.SoundChannel
FadeOutAndDispose()Barotrauma.Sounds.SoundChannel
FadingOutAndDisposingBarotrauma.Sounds.SoundChannel
FarBarotrauma.Sounds.SoundChannel
FilledByNetworkBarotrauma.Sounds.SoundChannel
frequencyMultiplierBarotrauma.Sounds.SoundChannel
FrequencyMultiplierBarotrauma.Sounds.SoundChannel
GainBarotrauma.Sounds.SoundChannel
IsPlayingBarotrauma.Sounds.SoundChannel
IsStreamBarotrauma.Sounds.SoundChannel
LoopingBarotrauma.Sounds.SoundChannel
MaxStreamSeekPosBarotrauma.Sounds.SoundChannel
MuffledBarotrauma.Sounds.SoundChannel
NearBarotrauma.Sounds.SoundChannel
PositionBarotrauma.Sounds.SoundChannel
SoundBarotrauma.Sounds.SoundChannel
SoundChannel(Sound sound, float gain, Vector3? position, float freqMult, float near, float far, string category, bool muffle=false)Barotrauma.Sounds.SoundChannel
StreamSeekPosBarotrauma.Sounds.SoundChannel
ToString()Barotrauma.Sounds.SoundChannel
UpdateStream()Barotrauma.Sounds.SoundChannel