Barotrauma Client Doc
Barotrauma.Sounds.SoundManager Member List

This is the complete list of members for Barotrauma.Sounds.SoundManager, including all inherited members.

ApplySettings()Barotrauma.Sounds.SoundManager
AssignFreeSourceToChannel(SoundChannel newChannel)Barotrauma.Sounds.SoundManager
CanDetectDisconnectBarotrauma.Sounds.SoundManager
CompressionDynamicRangeGainBarotrauma.Sounds.SoundManager
CountPlayingInstances(Sound sound)Barotrauma.Sounds.SoundManager
DisabledBarotrauma.Sounds.SoundManager
DisconnectedBarotrauma.Sounds.SoundManager
Dispose()Barotrauma.Sounds.SoundManager
ForceStreamUpdate()Barotrauma.Sounds.SoundManager
GetCategoryGainMultiplier(string category, int index=-1)Barotrauma.Sounds.SoundManager
GetCategoryMuffle(string category)Barotrauma.Sounds.SoundManager
GetChannelFromSound(Sound sound)Barotrauma.Sounds.SoundManager
GetSoundChannelFromIndex(SourcePoolIndex poolIndex, int ind)Barotrauma.Sounds.SoundManager
GetSourceFromIndex(SourcePoolIndex poolIndex, int srcInd)Barotrauma.Sounds.SoundManager
InitializeAlcDevice(string deviceName)Barotrauma.Sounds.SoundManager
InitUpdateChannelThread()Barotrauma.Sounds.SoundManager
IsPlaying(Sound sound)Barotrauma.Sounds.SoundManager
KillChannels(Sound sound)Barotrauma.Sounds.SoundManager
ListenerGainBarotrauma.Sounds.SoundManager
ListenerPositionBarotrauma.Sounds.SoundManager
ListenerTargetVectorBarotrauma.Sounds.SoundManager
ListenerUpVectorBarotrauma.Sounds.SoundManager
LoadedSoundCountBarotrauma.Sounds.SoundManager
LoadedSoundsBarotrauma.Sounds.SoundManager
LoadSound(string filename, bool stream=false)Barotrauma.Sounds.SoundManager
LoadSound(ContentXElement element, bool stream=false, string overrideFilePath=null)Barotrauma.Sounds.SoundManager
MoveSoundToPosition(Sound sound, int pos)Barotrauma.Sounds.SoundManager
PlaybackAmplitudeBarotrauma.Sounds.SoundManager
RemoveSound(Sound sound)Barotrauma.Sounds.SoundManager
SetCategoryGainMultiplier(string category, float gain, int index=0)Barotrauma.Sounds.SoundManager
SetCategoryMuffle(string category, bool muffle)Barotrauma.Sounds.SoundManager
SoundManager()Barotrauma.Sounds.SoundManager
SOURCE_COUNTBarotrauma.Sounds.SoundManagerstatic
SourcePoolIndex enum nameBarotrauma.Sounds.SoundManager
UniqueLoadedSoundCountBarotrauma.Sounds.SoundManager
Update()Barotrauma.Sounds.SoundManager
VoipAttenuatedGainBarotrauma.Sounds.SoundManager