Barotrauma Client Doc
Barotrauma.SpawnAction Member List

This is the complete list of members for Barotrauma.SpawnAction, including all inherited members.

AllowDuplicatesBarotrauma.SpawnAction
AllowInPlayerViewBarotrauma.SpawnAction
AmountBarotrauma.SpawnAction
ApplyTagsToHulls(Entity entity, Identifier hullTag, Identifier linkedHullTag)Barotrauma.EventActionprotected
CanBeFinished()Barotrauma.EventActionvirtual
EventAction(ScriptedEvent parentEvent, ContentXElement element)Barotrauma.EventAction
GetSpawnPos(SpawnLocationType spawnLocation, SpawnType? spawnPointType, IEnumerable< Identifier > moduleFlags=null, IEnumerable< Identifier > spawnpointTags=null, bool asFarAsPossibleFromAirlock=false, bool requireTaggedSpawnPoint=false, bool allowInPlayerView=true)Barotrauma.SpawnActionstatic
GetSubActions()Barotrauma.EventActionvirtual
IgnoreByAIBarotrauma.SpawnAction
Instantiate(ScriptedEvent scriptedEvent, ContentXElement element)Barotrauma.EventActionstatic
IsFinished(ref string goTo)Barotrauma.SpawnActionvirtual
ItemIdentifierBarotrauma.SpawnAction
LootingIsStealingBarotrauma.SpawnAction
NPCIdentifierBarotrauma.SpawnAction
NPCSetIdentifierBarotrauma.SpawnAction
OffsetBarotrauma.SpawnAction
OffsetSpawnPos(Vector2 pos, float offset)Barotrauma.SpawnActionstatic
ParentEventBarotrauma.EventAction
RequireSpawnPointTagBarotrauma.SpawnAction
Reset()Barotrauma.SpawnActionvirtual
SetGoToTarget(string goTo)Barotrauma.EventActionvirtual
SpawnAction(ScriptedEvent parentEvent, ContentXElement element)Barotrauma.SpawnAction
SpawnLocationBarotrauma.SpawnAction
SpawnLocationType enum nameBarotrauma.SpawnAction
SpawnPointTagBarotrauma.SpawnAction
SpawnPointTypeBarotrauma.SpawnAction
SpeciesNameBarotrauma.SpawnAction
TargetInventoryBarotrauma.SpawnAction
TargetModuleTagsBarotrauma.SpawnAction
TargetTagBarotrauma.SpawnAction
TeamIDBarotrauma.SpawnAction
ToDebugString()Barotrauma.SpawnActionvirtual
Update(float deltaTime)Barotrauma.SpawnActionvirtual