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Barotrauma Client Doc
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This is the complete list of members for Barotrauma.Sprite, including all inherited members.
| Compress | Barotrauma.Sprite | |
| depth | Barotrauma.Sprite | protected |
| Depth | Barotrauma.Sprite | |
| Draw(ISpriteBatch spriteBatch, Vector2 pos, float rotate=0.0f, float scale=1.0f, SpriteEffects spriteEffect=SpriteEffects.None) | Barotrauma.Sprite | |
| Draw(ISpriteBatch spriteBatch, Vector2 pos, Color color, float rotate=0.0f, float scale=1.0f, SpriteEffects spriteEffect=SpriteEffects.None, float? depth=null) | Barotrauma.Sprite | |
| Draw(ISpriteBatch spriteBatch, Vector2 pos, Color color, Vector2 origin, float rotate=0.0f, float scale=1.0f, SpriteEffects spriteEffect=SpriteEffects.None, float? depth=null) | Barotrauma.Sprite | |
| Draw(ISpriteBatch spriteBatch, Vector2 pos, Color color, Vector2 origin, float rotate, Vector2 scale, SpriteEffects spriteEffect=SpriteEffects.None, float? depth=null) | Barotrauma.Sprite | virtual |
| DrawSilhouette(SpriteBatch spriteBatch, Vector2 pos, Vector2 origin, float rotate, Vector2 scale, SpriteEffects spriteEffect=SpriteEffects.None, float? depth=null) | Barotrauma.Sprite | |
| DrawTiled(ISpriteBatch spriteBatch, Vector2 position, Vector2 targetSize, float rotation=0f, Vector2? origin=null, Color? color=null, Vector2? startOffset=null, Vector2? textureScale=null, float? depth=null, SpriteEffects? spriteEffects=null) | Barotrauma.Sprite | |
| effects | Barotrauma.Sprite | |
| EnsureLazyLoaded(bool isAsync=false) | Barotrauma.Sprite | |
| EntityIdentifier | Barotrauma.Sprite | |
| FilePath | Barotrauma.Sprite | |
| FullPath | Barotrauma.Sprite | |
| GetIdentifier(XElement sourceElement) | Barotrauma.Sprite | static |
| Identifier | Barotrauma.Sprite | |
| LastBrokenTiledSpriteGameVersion | Barotrauma.Sprite | static |
| LazyLoad | Barotrauma.Sprite | |
| LazyLoadAsync() | Barotrauma.Sprite | |
| Loaded | Barotrauma.Sprite | |
| LoadedSprites | Barotrauma.Sprite | static |
| loadingAsync | Barotrauma.Sprite | protected |
| LoadTexture(string file, bool compress=true, ContentPackage contentPackage=null) | Barotrauma.Sprite | static |
| Name | Barotrauma.Sprite | |
| offset | Barotrauma.Sprite | protected |
| origin | Barotrauma.Sprite | protected |
| Origin | Barotrauma.Sprite | |
| ParseTexturePath(string path="", string file="") | Barotrauma.Sprite | |
| RelativeOrigin | Barotrauma.Sprite | |
| RelativeSize | Barotrauma.Sprite | |
| ReloadTexture() | Barotrauma.Sprite | |
| ReloadXML() | Barotrauma.Sprite | |
| Remove() | Barotrauma.Sprite | |
| rotation | Barotrauma.Sprite | |
| size | Barotrauma.Sprite | |
| SourceElement | Barotrauma.Sprite | |
| SourceRect | Barotrauma.Sprite | |
| Sprite(ContentXElement element, string path="", string file="", bool lazyLoad=false) | Barotrauma.Sprite | |
| Sprite(string newFile, Vector2 newOrigin) | Barotrauma.Sprite | |
| Sprite(string newFile, Rectangle? sourceRectangle, Vector2? origin=null, float rotation=0) | Barotrauma.Sprite | |
| Sprite(Sprite other) | Barotrauma.Sprite | |
| Sprite(Texture2D texture, Rectangle? sourceRectangle, Vector2? newOffset, float newRotation=0.0f, string path=null) | Barotrauma.Sprite | |
| Texture | Barotrauma.Sprite | |
| texture | Barotrauma.Sprite | protected |
| ToString() | Barotrauma.Sprite |