Barotrauma Client Doc
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This is the complete list of members for Barotrauma.SpriteRecorder, including all inherited members.
BasicEffect | Barotrauma.SpriteRecorder | static |
Begin(SpriteSortMode sortMode) | Barotrauma.SpriteRecorder | |
Command(Texture2D Texture, VertexPositionColorTexture VertexBL, VertexPositionColorTexture VertexBR, VertexPositionColorTexture VertexTL, VertexPositionColorTexture VertexTR, float Depth, Vector2 Min, Vector2 Max, int Index) | Barotrauma.SpriteRecorder | |
Dispose() | Barotrauma.SpriteRecorder | |
Draw(Texture2D texture, Vector2 pos, Rectangle? srcRect, Color color, float rotationRad, Vector2 origin, Vector2 scale, SpriteEffects effects, float depth) | Barotrauma.SpriteRecorder | |
Draw(Texture2D texture, VertexPositionColorTexture[] vertices, float layerDepth, int? count=null) | Barotrauma.SpriteRecorder | |
End() | Barotrauma.SpriteRecorder | |
Max | Barotrauma.SpriteRecorder | |
Min | Barotrauma.SpriteRecorder | |
ReadyToRender | Barotrauma.SpriteRecorder | |
Render(Camera cam) | Barotrauma.SpriteRecorder |