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Barotrauma Client Doc
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This is the complete list of members for Barotrauma.SpriteRecorder, including all inherited members.
| BasicEffect | Barotrauma.SpriteRecorder | static |
| Begin(SpriteSortMode sortMode) | Barotrauma.SpriteRecorder | |
| Command(Texture2D Texture, VertexPositionColorTexture VertexBL, VertexPositionColorTexture VertexBR, VertexPositionColorTexture VertexTL, VertexPositionColorTexture VertexTR, float Depth, Vector2 Min, Vector2 Max, int Index) | Barotrauma.SpriteRecorder | |
| Dispose() | Barotrauma.SpriteRecorder | |
| Draw(Texture2D texture, Vector2 pos, Rectangle? srcRect, Color color, float rotationRad, Vector2 origin, Vector2 scale, SpriteEffects effects, float depth) | Barotrauma.SpriteRecorder | |
| Draw(Texture2D texture, VertexPositionColorTexture[] vertices, float layerDepth, int? count=null) | Barotrauma.SpriteRecorder | |
| End() | Barotrauma.SpriteRecorder | |
| Max | Barotrauma.SpriteRecorder | |
| Min | Barotrauma.SpriteRecorder | |
| ReadyToRender | Barotrauma.SpriteRecorder | |
| Render(Camera cam) | Barotrauma.SpriteRecorder |