Barotrauma Client Doc
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This is the complete list of members for Barotrauma.SteeringPath, including all inherited members.
AddNode(WayPoint node) | Barotrauma.SteeringPath | |
CheckProgress(Vector2 simPosition, float minSimDistance=0.1f) | Barotrauma.SteeringPath | |
ClearPath() | Barotrauma.SteeringPath | |
Cost | Barotrauma.SteeringPath | |
CurrentIndex | Barotrauma.SteeringPath | |
CurrentNode | Barotrauma.SteeringPath | |
Finished | Barotrauma.SteeringPath | |
GetLength(int? startIndex=null, int? endIndex=null) | Barotrauma.SteeringPath | |
HasOutdoorsNodes | Barotrauma.SteeringPath | |
IsAtEndNode | Barotrauma.SteeringPath | |
NextNode | Barotrauma.SteeringPath | |
Nodes | Barotrauma.SteeringPath | |
PrevNode | Barotrauma.SteeringPath | |
SkipToNextNode() | Barotrauma.SteeringPath | |
SkipToNode(int nodeIndex) | Barotrauma.SteeringPath | |
SteeringPath(bool unreachable=false) | Barotrauma.SteeringPath | |
TotalLength | Barotrauma.SteeringPath | |
Unreachable | Barotrauma.SteeringPath |