Barotrauma Client Doc
Barotrauma.SubmarineInfo Member List

This is the complete list of members for Barotrauma.SubmarineInfo, including all inherited members.

AddOutpostNPCIdentifierOrTag(Character npc, Identifier idOrTag)Barotrauma.SubmarineInfo
AddTag(SubmarineTag tag)Barotrauma.SubmarineInfo
AddToSavedSubs(SubmarineInfo subInfo)Barotrauma.SubmarineInfostatic
AllowPreviewImageBarotrauma.SubmarineInfo
BeaconStationInfoBarotrauma.SubmarineInfo
BlockedDockingPortIDsBarotrauma.SubmarineInfo
CalculatingHashBarotrauma.SubmarineInfo
CargoCapacityBarotrauma.SubmarineInfo
CheckSubsLeftBehind(XElement element=null)Barotrauma.SubmarineInfo
CreatePreviewWindow(GUIComponent parent)Barotrauma.SubmarineInfo
CreateSpecsWindow(GUIListBox parent, GUIFont font, bool includeTitle=true, bool includeClass=true, bool includeDescription=false, bool includeCrushDepth=false)Barotrauma.SubmarineInfo
CrewExperienceLevel enum nameBarotrauma.SubmarineInfo
DescriptionBarotrauma.SubmarineInfo
DimensionsBarotrauma.SubmarineInfo
DisplayNameBarotrauma.SubmarineInfo
Dispose()Barotrauma.SubmarineInfo
EqualityCheckValBarotrauma.SubmarineInfo
FilePathBarotrauma.SubmarineInfo
GameVersionBarotrauma.SubmarineInfo
GetDefaultTier(int price)Barotrauma.SubmarineInfostatic
GetExtraSubmarineInfoBarotrauma.SubmarineInfo
GetPrice(Location location=null, ImmutableHashSet< Character > characterList=null)Barotrauma.SubmarineInfo
GetSubCrushDepth(SubmarineInfo subInfo, ref PendingSubInfo pendingSubInfo)Barotrauma.SubmarineInfostatic
HasTag(SubmarineTag tag)Barotrauma.SubmarineInfo
HighestTierBarotrauma.SubmarineInfostatic
InitialSuppliesSpawnedBarotrauma.SubmarineInfo
IsBeaconBarotrauma.SubmarineInfo
IsCampaignCompatibleBarotrauma.SubmarineInfo
IsCampaignCompatibleIgnoreClassBarotrauma.SubmarineInfo
IsCrushDepthDefinedInStructures(out float realWorldCrushDepth)Barotrauma.SubmarineInfo
IsFileCorruptedBarotrauma.SubmarineInfo
IsManuallyOutfittedBarotrauma.SubmarineInfo
IsOutpostBarotrauma.SubmarineInfo
IsPlayerBarotrauma.SubmarineInfo
IsRuinBarotrauma.SubmarineInfo
IsVanillaSubmarine()Barotrauma.SubmarineInfo
IsWreckBarotrauma.SubmarineInfo
LastModifiedTimeBarotrauma.SubmarineInfo
LeftBehindDockingPortIDsBarotrauma.SubmarineInfo
LeftBehindSubDockingPortOccupiedBarotrauma.SubmarineInfo
LowFuelBarotrauma.SubmarineInfo
MD5HashBarotrauma.SubmarineInfo
NameBarotrauma.SubmarineInfo
NoItemsBarotrauma.SubmarineInfo
OpenFile(string file)Barotrauma.SubmarineInfostatic
OpenFile(string file, out Exception exception)Barotrauma.SubmarineInfostatic
OutpostGenerationParamsBarotrauma.SubmarineInfo
OutpostModuleInfoBarotrauma.SubmarineInfo
OutpostNPCsBarotrauma.SubmarineInfo
PendingSubInfo(SubmarineInfo PendingSub=null, bool StructuresDefineRealWorldCrushDepth=false, float RealWorldCrushDepth=Level.DefaultRealWorldCrushDepth)Barotrauma.SubmarineInfo
PreviewImageBarotrauma.SubmarineInfo
PriceBarotrauma.SubmarineInfo
RecommendedCrewExperienceBarotrauma.SubmarineInfo
RecommendedCrewSizeMinBarotrauma.SubmarineInfo
RefreshSavedSub(string filePath)Barotrauma.SubmarineInfostatic
RefreshSavedSubs()Barotrauma.SubmarineInfostatic
Reload()Barotrauma.SubmarineInfo
RemoveSavedSub(string filePath)Barotrauma.SubmarineInfostatic
RemoveTag(SubmarineTag tag)Barotrauma.SubmarineInfo
RequiredContentPackagesBarotrauma.SubmarineInfo
RequiredContentPackagesInstalledBarotrauma.SubmarineInfo
SaveAs(string filePath, System.IO.MemoryStream previewImage=null)Barotrauma.SubmarineInfo
SavedSubmarinesBarotrauma.SubmarineInfostatic
StartHashDocTask(XDocument doc)Barotrauma.SubmarineInfo
SubmarineClassBarotrauma.SubmarineInfo
SubmarineElementBarotrauma.SubmarineInfo
SubmarineInfo()Barotrauma.SubmarineInfo
SubmarineInfo(string filePath, string hash="", XElement element=null, bool tryLoad=true)Barotrauma.SubmarineInfo
SubmarineInfo(Submarine sub)Barotrauma.SubmarineInfo
SubmarineInfo(SubmarineInfo original)Barotrauma.SubmarineInfo
SubsLeftBehindBarotrauma.SubmarineInfo
TagsBarotrauma.SubmarineInfo
TierBarotrauma.SubmarineInfo
ToString()Barotrauma.SubmarineInfo
TypeBarotrauma.SubmarineInfo
WreckInfoBarotrauma.SubmarineInfo