Barotrauma Server Doc
Barotrauma.CharacterParams Member List

This is the complete list of members for Barotrauma.CharacterParams, including all inherited members.

AddBloodEmitter()Barotrauma.CharacterParams
AddDamageEmitter()Barotrauma.CharacterParams
AddGibEmitter()Barotrauma.CharacterParams
AddInventory()Barotrauma.CharacterParams
AddSound()Barotrauma.CharacterParams
AIBarotrauma.CharacterParams
AISlowTurretPriorityBarotrauma.CharacterParams
AITurretPriorityBarotrauma.CharacterParams
BleedParticleAirBarotrauma.CharacterParams
BleedParticleMultiplierBarotrauma.CharacterParams
BleedParticleWaterBarotrauma.CharacterParams
BloodDecalBarotrauma.CharacterParams
BloodEmittersBarotrauma.CharacterParams
CanEatBarotrauma.CharacterParams
CanInteractBarotrauma.CharacterParams
CanSpeakBarotrauma.CharacterParams
CharacterParams(CharacterFile file)Barotrauma.CharacterParams
CompareGroup(Identifier group1, Identifier group2)Barotrauma.CharacterParamsstatic
CreateElement(string name, params object[] attrs)Barotrauma.EditableParamsprotected
CreateSubParams()Barotrauma.CharacterParamsprotected
CreateVariantXml(XElement variantXML, XElement baseXML)Barotrauma.CharacterParamsstatic
DamageEmittersBarotrauma.CharacterParams
Deserialize(XElement element=null, bool alsoChildren=true, bool recursive=true, bool loadDefaultValues=true)Barotrauma.CharacterParams
Barotrauma::EditableParams.Deserialize(XElement element=null)Barotrauma.EditableParamsprotectedvirtual
DespawnContainerBarotrauma.CharacterParams
DisableDistanceBarotrauma.CharacterParams
DisplayNameBarotrauma.CharacterParams
DistantSonarRangeBarotrauma.CharacterParams
docBarotrauma.EditableParamsprotected
DrawLastBarotrauma.CharacterParams
EatingSpeedBarotrauma.CharacterParams
FileBarotrauma.CharacterParams
FileNameBarotrauma.EditableParams
FolderBarotrauma.EditableParams
GetName()Barotrauma.CharacterParamsprotectedvirtual
GibEmittersBarotrauma.CharacterParams
GroupBarotrauma.CharacterParams
HasInfoBarotrauma.CharacterParams
HealthBarotrauma.CharacterParams
HideInSonarBarotrauma.CharacterParams
HideInThermalGogglesBarotrauma.CharacterParams
HumanoidBarotrauma.CharacterParams
HuskBarotrauma.CharacterParams
InventoriesBarotrauma.CharacterParams
IsLoadedBarotrauma.EditableParams
IsMachineBarotrauma.CharacterParams
Load()Barotrauma.CharacterParams
Barotrauma::EditableParams.Load(ContentPath file)Barotrauma.EditableParamsprotectedvirtual
MainElementBarotrauma.CharacterParams
NameBarotrauma.EditableParams
NeedsAirBarotrauma.CharacterParams
NeedsWaterBarotrauma.CharacterParams
NoiseBarotrauma.CharacterParams
OriginalElementBarotrauma.EditableParams
PathBarotrauma.EditableParams
PathFinderPriorityBarotrauma.CharacterParams
RemoveBloodEmitter(ParticleParams emitter)Barotrauma.CharacterParams
RemoveDamageEmitter(ParticleParams emitter)Barotrauma.CharacterParams
RemoveGibEmitter(ParticleParams emitter)Barotrauma.CharacterParams
RemoveInventory(InventoryParams inventory)Barotrauma.CharacterParams
RemoveSound(SoundParams soundParams)Barotrauma.CharacterParams
RemoveSubParam< T >(T subParam, IList< T > collection=null)Barotrauma.CharacterParamsprotected
Reset(bool forceReload=false)Barotrauma.CharacterParamsvirtual
rootElementBarotrauma.EditableParamsprotected
Save(string fileNameWithoutExtension=null)Barotrauma.CharacterParams
Barotrauma::EditableParams.Save(string fileNameWithoutExtension=null, System.Xml.XmlWriterSettings settings=null)Barotrauma.EditableParamsvirtual
SerializablePropertiesBarotrauma.EditableParams
Serialize(XElement element=null, bool alsoChildren=true, bool recursive=true)Barotrauma.CharacterParams
Barotrauma::EditableParams.Serialize(XElement element=null)Barotrauma.EditableParamsprotectedvirtual
ShowHealthBarBarotrauma.CharacterParams
SonarDisruptionBarotrauma.CharacterParams
SoundIntervalBarotrauma.CharacterParams
SoundsBarotrauma.CharacterParams
SpeciesNameBarotrauma.CharacterParams
SpeciesTranslationOverrideBarotrauma.CharacterParams
SubParamsBarotrauma.CharacterParams
TryAddSubParam< T >(ContentXElement element, Func< ContentXElement, CharacterParams, T > constructor, out T subParam, IList< T > collection=null, Func< IList< T >, bool > filter=null)Barotrauma.CharacterParamsprotected
UpdatePath(ContentPath fullPath)Barotrauma.EditableParamsprotectedvirtual
UseBossHealthBarBarotrauma.CharacterParams
UseHumanAIBarotrauma.CharacterParams
UseHuskAppendageBarotrauma.CharacterParams
UsePathFindingBarotrauma.CharacterParams
VariantFileBarotrauma.CharacterParams
VisibilityBarotrauma.CharacterParams