AddLinked(MapEntity entity) | Barotrauma.MapEntity | |
AddUpgrade(Upgrade upgrade, bool createNetworkEvent=false) | Barotrauma.MapEntity | virtual |
AiTarget | Barotrauma.Entity | |
aiTarget | Barotrauma.Entity | protected |
AllowedLinks | Barotrauma.MapEntity | |
AssignedJob | Barotrauma.WayPoint | |
CheckIsHighlighted() | Barotrauma.MapEntity | protectedvirtual |
ClearHighlightedEntities() | Barotrauma.MapEntity | static |
Clone() | Barotrauma.WayPoint | virtual |
Barotrauma::MapEntity.Clone(List< MapEntity > entitiesToClone) | Barotrauma.MapEntity | static |
ConnectedDoor | Barotrauma.WayPoint | |
ConnectedGap | Barotrauma.WayPoint | |
ConnectTo(WayPoint wayPoint2) | Barotrauma.WayPoint | |
CreationIndex | Barotrauma.Entity | |
CreationStackTrace | Barotrauma.Entity | |
CurrentHull | Barotrauma.WayPoint | |
DetermineID(ushort id, Submarine submarine) | Barotrauma.Entity | protectedvirtual |
DisallowedUpgrades | Barotrauma.MapEntity | |
DisallowedUpgradeSet | Barotrauma.MapEntity | |
DrawBelowWater | Barotrauma.MapEntity | |
DrawOverWater | Barotrauma.MapEntity | |
DrawPosition | Barotrauma.Entity | |
DummyID | Barotrauma.Entity | static |
DumpIds(int count, string filename) | Barotrauma.Entity | static |
Entity(Submarine submarine, ushort id) | Barotrauma.Entity | |
EntityCount | Barotrauma.Entity | static |
EntitySpawnerID | Barotrauma.Entity | static |
ErrorLine | Barotrauma.Entity | |
ExitPointSize | Barotrauma.WayPoint | |
ExitPointWorldRect | Barotrauma.WayPoint | |
ExternalHighlight | Barotrauma.MapEntity | |
FindEntityByID(ushort ID) | Barotrauma.Entity | static |
FindFreeIdBlock(int minBlockSize) | Barotrauma.Entity | static |
FindHull() | Barotrauma.WayPoint | |
FlippedX | Barotrauma.MapEntity | |
flippedX | Barotrauma.MapEntity | protected |
FlippedY | Barotrauma.MapEntity | |
FlipX(bool relativeToSub) | Barotrauma.MapEntity | virtual |
FlipY(bool relativeToSub) | Barotrauma.MapEntity | virtual |
FreeID() | Barotrauma.Entity | |
GenerateSubWaypoints(Submarine submarine) | Barotrauma.WayPoint | static |
GetEntities() | Barotrauma.Entity | static |
GetLinkedEntities< T >(HashSet< T > list=null, int? maxDepth=null, Func< T, bool > filter=null) | Barotrauma.MapEntity | |
GetRandom(SpawnType spawnType=SpawnType.Human, JobPrefab assignedJob=null, Submarine sub=null, bool useSyncedRand=false, string spawnPointTag=null, bool ignoreSubmarine=false) | Barotrauma.WayPoint | static |
GetTransformedQuad() | Barotrauma.MapEntity | virtual |
GetUpgrade(Identifier identifier) | Barotrauma.MapEntity | |
GetUpgrades() | Barotrauma.MapEntity | |
HasUpgrade(Identifier identifier) | Barotrauma.MapEntity | |
HiddenInGame | Barotrauma.MapEntity | |
highlightedEntities | Barotrauma.MapEntity | protectedstatic |
HighlightedEntities | Barotrauma.MapEntity | static |
ID | Barotrauma.Entity | |
IdCardDesc | Barotrauma.WayPoint | |
IdCardTags | Barotrauma.WayPoint | |
IdFreed | Barotrauma.Entity | |
InDetectable | Barotrauma.Entity | |
InitializeLinks() | Barotrauma.WayPoint | |
InitializeLoadedLinks(IEnumerable< MapEntity > entities) | Barotrauma.MapEntity | static |
InsertToList() | Barotrauma.MapEntity | protected |
IsHighlighted | Barotrauma.MapEntity | |
IsInWater | Barotrauma.WayPoint | |
IsMouseOn(Vector2 position) | Barotrauma.MapEntity | virtual |
IsObstructed | Barotrauma.WayPoint | |
IsTraversable | Barotrauma.WayPoint | |
Ladders | Barotrauma.WayPoint | |
LadderWaypointInterval | Barotrauma.WayPoint | static |
Layer | Barotrauma.MapEntity | |
Linkable | Barotrauma.MapEntity | |
linkedTo | Barotrauma.MapEntity | |
linkedToID | Barotrauma.MapEntity | protected |
Load(ContentXElement element, Submarine submarine, IdRemap idRemap) | Barotrauma.WayPoint | static |
LoadAll(Submarine submarine, XElement parentElement, string filePath, int idOffset) | Barotrauma.MapEntity | static |
MapEntity(MapEntityPrefab prefab, Submarine submarine, ushort id) | Barotrauma.MapEntity | |
MapEntityList | Barotrauma.MapEntity | static |
MapEntityUpdateInterval | Barotrauma.MapEntity | static |
MapLoaded(List< MapEntity > entities, bool updateHulls) | Barotrauma.MapEntity | static |
MaxEntityCount | Barotrauma.Entity | static |
Move(Vector2 amount, bool ignoreContacts=true) | Barotrauma.MapEntity | virtual |
Name | Barotrauma.WayPoint | |
NullEntityID | Barotrauma.Entity | static |
OnGapStateChanged(bool open, Gap gap) | Barotrauma.WayPoint | |
OnLinksChanged | Barotrauma.WayPoint | |
OnMapLoaded() | Barotrauma.WayPoint | virtual |
OriginalContainerIndex | Barotrauma.MapEntity | |
OriginalModuleIndex | Barotrauma.MapEntity | |
ParseLinks(XElement element, IdRemap idRemap) | Barotrauma.MapEntity | protected |
Position | Barotrauma.MapEntity | |
PoweredUpdateInterval | Barotrauma.MapEntity | static |
Prefab | Barotrauma.MapEntity | |
rect | Barotrauma.MapEntity | protected |
Rect | Barotrauma.MapEntity | |
RectHeight | Barotrauma.MapEntity | |
RectWidth | Barotrauma.MapEntity | |
Remove() | Barotrauma.WayPoint | virtual |
RemoveAll() | Barotrauma.Entity | static |
Removed | Barotrauma.Entity | |
RemoveIfLinkedOutpostDoorInUse | Barotrauma.MapEntity | |
RemoveLinked(MapEntity e) | Barotrauma.MapEntity | |
ReservedIDStart | Barotrauma.Entity | static |
ResizeHorizontal | Barotrauma.MapEntity | |
ResizeVertical | Barotrauma.MapEntity | |
ResolveLinks(IdRemap childRemap) | Barotrauma.MapEntity | |
RespawnManagerID | Barotrauma.Entity | static |
Ruin | Barotrauma.WayPoint | |
Save(XElement parentElement) | Barotrauma.WayPoint | virtual |
Scale | Barotrauma.MapEntity | |
SelectCrewSpawnPoints(List< CharacterInfo > crew, Submarine submarine) | Barotrauma.WayPoint | static |
SetUpgrade(Upgrade upgrade, bool createNetworkEvent=false) | Barotrauma.MapEntity | |
ShallowRemove() | Barotrauma.WayPoint | virtual |
ShouldBeSaved | Barotrauma.MapEntity | |
ShowWayPoints | Barotrauma.WayPoint | static |
SightRange | Barotrauma.MapEntity | |
SimPosition | Barotrauma.MapEntity | |
SoundRange | Barotrauma.MapEntity | |
Spawner | Barotrauma.Entity | static |
SpawnTime | Barotrauma.Entity | |
spawnType | Barotrauma.WayPoint | protected |
SpawnType | Barotrauma.WayPoint | |
Sprite | Barotrauma.MapEntity | |
SpriteDepth | Barotrauma.MapEntity | |
SpriteDepthOverrideIsSet | Barotrauma.MapEntity | |
SpriteOverrideDepth | Barotrauma.MapEntity | |
Stairs | Barotrauma.WayPoint | |
Submarine | Barotrauma.Entity | |
Tags | Barotrauma.WayPoint | |
Tunnel | Barotrauma.WayPoint | |
Type enum name | Barotrauma.WayPoint | |
unresolvedLinkedToID | Barotrauma.MapEntity | |
Update(float deltaTime, Camera cam) | Barotrauma.MapEntity | virtual |
UpdateAll(float deltaTime, Camera cam) | Barotrauma.MapEntity | static |
Upgrades | Barotrauma.MapEntity | protected |
WayPoint(Vector2 position, SpawnType spawnType, Submarine submarine, Gap gap=null) | Barotrauma.WayPoint | |
WayPoint(MapEntityPrefab prefab, Rectangle rectangle) | Barotrauma.WayPoint | |
WayPoint(Rectangle newRect, Submarine submarine) | Barotrauma.WayPoint | |
WayPoint(Type type, Rectangle newRect, Submarine submarine, ushort id=Entity.NullEntityID) | Barotrauma.WayPoint | |
WayPointList | Barotrauma.WayPoint | static |
WorldPosition | Barotrauma.Entity | |
WorldRect | Barotrauma.MapEntity | |