Game.GameScreen
Barotrauma.GameScreen
Functions
AddToGUIUpdateList()
AddToGUIUpdateList
ColorFade(from, to, duration)
ColorFade
Parameters
-
from
Microsoft.Xna.Framework.Color
-
to
Microsoft.Xna.Framework.Color
-
duration
number
Deselect()
Deselect
Draw(deltaTime, graphics, spriteBatch)
Draw
Parameters
-
deltaTime
number
-
graphics
Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
spriteBatch
Microsoft.Xna.Framework.Graphics.SpriteBatch
DrawMap(graphics, spriteBatch, deltaTime)
DrawMap
Parameters
-
graphics
Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
spriteBatch
Microsoft.Xna.Framework.Graphics.SpriteBatch
-
deltaTime
number
Equals(obj)
Equals
Parameters
-
obj
Object
Returns
-
bool
GameScreen(graphics)
GameScreen
Parameters
-
graphics
Microsoft.Xna.Framework.Graphics.GraphicsDevice
GameScreen()
GameScreen
GetHashCode()
GetHashCode
Returns
-
number
GetType()
GetType
Returns
-
Type
OnFileDropped(filePath, extension)
OnFileDropped
Parameters
-
filePath
string
-
extension
string
Release()
Release
Select()
Select
ToString()
ToString
Returns
Update(deltaTime)
Update
Parameters
-
deltaTime
number
Fields
BlueprintEffect
BlueprintEffect, field of type Microsoft.Xna.Framework.Graphics.Effect
-
BlueprintEffect
Cam
Cam, field of type Camera
-
Cam
DamageEffect
DamageEffect, field of type Microsoft.Xna.Framework.Graphics.Effect
-
DamageEffect
Frame
Frame, field of type GUIFrame
-
Frame
GameTime
GameTime, field of type number
-
GameTime
GradientEffect
GradientEffect, field of type Microsoft.Xna.Framework.Graphics.Effect
-
GradientEffect
GrainEffect
GrainEffect, field of type Microsoft.Xna.Framework.Graphics.Effect
-
GrainEffect
IsEditor
IsEditor, field of type bool
-
IsEditor
PostProcessEffect
PostProcessEffect, field of type Microsoft.Xna.Framework.Graphics.Effect
-
PostProcessEffect
ThresholdTintEffect
ThresholdTintEffect, field of type Microsoft.Xna.Framework.Graphics.Effect
-
ThresholdTintEffect