Game.GameScreen

Barotrauma.GameScreen

Functions

AddToGUIUpdateList()

AddToGUIUpdateList

ColorFade(from, to, duration)

ColorFade

Parameters

  • from Microsoft.Xna.Framework.Color

  • to Microsoft.Xna.Framework.Color

  • duration number

Deselect()

Deselect

Draw(deltaTime, graphics, spriteBatch)

Draw

Parameters

  • deltaTime number

  • graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice

  • spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch

DrawMap(graphics, spriteBatch, deltaTime)

DrawMap

Parameters

  • graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice

  • spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch

  • deltaTime number

Equals(obj)

Equals

Parameters

  • obj Object

Returns

  • bool

GameScreen(graphics)

GameScreen

Parameters

  • graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice

GameScreen()

GameScreen

GetHashCode()

GetHashCode

Returns

  • number

GetType()

GetType

Returns

  • Type

OnFileDropped(filePath, extension)

OnFileDropped

Parameters

Release()

Release

Select()

Select

ToString()

ToString

Returns

Update(deltaTime)

Update

Parameters

  • deltaTime number

Fields

BlueprintEffect

BlueprintEffect, field of type Microsoft.Xna.Framework.Graphics.Effect

  • BlueprintEffect

Cam

Cam, field of type Camera

  • Cam

DamageEffect

DamageEffect, field of type Microsoft.Xna.Framework.Graphics.Effect

  • DamageEffect

Frame

Frame, field of type GUIFrame

  • Frame

GameTime

GameTime, field of type number

  • GameTime

GradientEffect

GradientEffect, field of type Microsoft.Xna.Framework.Graphics.Effect

  • GradientEffect

GrainEffect

GrainEffect, field of type Microsoft.Xna.Framework.Graphics.Effect

  • GrainEffect

IsEditor

IsEditor, field of type bool

  • IsEditor

PostProcessEffect

PostProcessEffect, field of type Microsoft.Xna.Framework.Graphics.Effect

  • PostProcessEffect

ThresholdTintEffect

ThresholdTintEffect, field of type Microsoft.Xna.Framework.Graphics.Effect

  • ThresholdTintEffect