Client LuaCsForBarotrauma
BarotraumaClient/ClientSource/Characters/AI/AIController.cs
1 using Microsoft.Xna.Framework.Graphics;
2 
3 namespace Barotrauma
4 {
5  partial class AIController : ISteerable
6  {
7  public virtual void DebugDraw(SpriteBatch spriteBatch) { }
8  }
9 }