1 using Microsoft.Xna.Framework;
5 abstract partial class AIObjective
24 return targetItem.Prefab.MinimapIcon;
28 return GUIStyle.GetComponentStyle($
"{identifier}objectiveicon")?.GetDefaultSprite();
static Color ObjectiveIconColor
readonly Identifier Option
static Sprite GetSprite(Identifier identifier, Identifier option, Entity targetEntity)
abstract Identifier Identifier
readonly Sprite SymbolSprite
readonly ImmutableDictionary< Identifier, Sprite > OptionSprites
static readonly PrefabCollection< OrderPrefab > Prefabs