Client LuaCsForBarotrauma
BarotraumaClient/ClientSource/Events/Missions/GoToMission.cs
1 namespace Barotrauma
2 {
3  partial class GoToMission : Mission
4  {
5  public override bool DisplayAsCompleted => State >= Prefab.MaxProgressState;
6  public override bool DisplayAsFailed => false;
7  }
8 }