Client LuaCsForBarotrauma
BarotraumaClient/ClientSource/GameSession/GameMode.cs
1 using Microsoft.Xna.Framework.Graphics;
2 namespace Barotrauma
3 {
4  partial class GameMode
5  {
6  public virtual void HUDScaleChanged() { }
7 
8  public virtual void Draw(SpriteBatch spriteBatch) { }
9  }
10 }
virtual void Draw(SpriteBatch spriteBatch)