Client LuaCsForBarotrauma
BarotraumaClient/ClientSource/GameSession/GameMode.cs
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using
Microsoft.Xna.Framework.Graphics;
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namespace
Barotrauma
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{
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partial class
GameMode
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{
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public
virtual
void
HUDScaleChanged
() { }
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public
virtual
void
Draw
(SpriteBatch spriteBatch) { }
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}
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}
Barotrauma.GameMode.Draw
virtual void Draw(SpriteBatch spriteBatch)
Definition:
BarotraumaClient/ClientSource/GameSession/GameMode.cs:8
Barotrauma.GameMode.HUDScaleChanged
virtual void HUDScaleChanged()
Definition:
BarotraumaClient/ClientSource/GameSession/GameMode.cs:6
Barotrauma
Definition:
AchievementManager.cs:12
Barotrauma
BarotraumaClient
ClientSource
GameSession
GameMode.cs
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1.9.1