Client LuaCsForBarotrauma
BarotraumaShared/SharedSource/Characters/CharacterHUD.cs
1 namespace Barotrauma;
2 
3 partial class CharacterHUD
4 {
5  static partial void RecreateHudTextsIfControllingProjSpecific(Character character);
6 
7  static partial void RecreateHudTextsIfFocusedProjSpecific(params Item[] items);
8 
9  public static void RecreateHudTextsIfControlling(Character character) => RecreateHudTextsIfControllingProjSpecific(character);
10 
11  public static void RecreateHudTextsIfFocused(params Item[] items) => RecreateHudTextsIfFocusedProjSpecific(items);
12 }
static void RecreateHudTextsIfControlling(Character character)
static void RecreateHudTextsIfFocused(params Item[] items)