2 using System.Collections.Immutable;
4 using System.Reflection;
9 [RequiredByCorePackage]
25 protected override bool MatchesPlural(Identifier identifier) => identifier ==
"missions";
static readonly PrefabCollection< MissionPrefab > Prefabs
override bool MatchesPlural(Identifier identifier)
override bool MatchesSingular(Identifier identifier)
override MissionPrefab CreatePrefab(ContentXElement element)
MissionsFile(ContentPackage contentPackage, ContentPath path)
override PrefabCollection< MissionPrefab > Prefabs