Client LuaCsForBarotrauma
PrefabWithUintIdentifier.cs
1
using
System;
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3
namespace
Barotrauma
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{
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public
abstract
class
PrefabWithUintIdentifier
:
Prefab
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{
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public
UInt32
UintIdentifier
{
get
;
set
; }
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protected
PrefabWithUintIdentifier
(
ContentFile
file,
Identifier
identifier) : base(file, identifier) { }
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protected
PrefabWithUintIdentifier
(
ContentFile
file,
ContentXElement
element) : base(file, element) { }
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}
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}
Barotrauma.ContentFile
Base class for content file types, which are loaded from filelist.xml via reflection....
Definition:
ContentFile.cs:23
Barotrauma.ContentXElement
Definition:
ContentXElement.cs:13
Barotrauma.Prefab
Definition:
Prefab.cs:11
Barotrauma.Prefab.Identifier
readonly Identifier Identifier
Definition:
Prefab.cs:34
Barotrauma.PrefabWithUintIdentifier
Prefab that has a property serves as a deterministic hash of a prefab's identifier....
Definition:
PrefabWithUintIdentifier.cs:12
Barotrauma.PrefabWithUintIdentifier.PrefabWithUintIdentifier
PrefabWithUintIdentifier(ContentFile file, Identifier identifier)
Definition:
PrefabWithUintIdentifier.cs:15
Barotrauma.PrefabWithUintIdentifier.PrefabWithUintIdentifier
PrefabWithUintIdentifier(ContentFile file, ContentXElement element)
Definition:
PrefabWithUintIdentifier.cs:17
Barotrauma.PrefabWithUintIdentifier.UintIdentifier
UInt32 UintIdentifier
Definition:
PrefabWithUintIdentifier.cs:13
Barotrauma
Definition:
AchievementManager.cs:12
Barotrauma
BarotraumaShared
SharedSource
Prefabs
PrefabWithUintIdentifier.cs
Generated by
1.9.1