Client LuaCsForBarotrauma
SkillPrefab.cs
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using
Microsoft.Xna.Framework;
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using
System.Xml.Linq;
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4
namespace
Barotrauma
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{
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class
SkillPrefab
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{
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public
readonly
Identifier
Identifier
;
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public
Range<float>
LevelRange
{
get
;
private
set
; }
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public
readonly
float
PriceMultiplier
;
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public
bool
IsPrimarySkill
{
get
; }
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public
SkillPrefab
(
ContentXElement
element)
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{
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Identifier
= element.
GetAttributeIdentifier
(
"identifier"
,
""
);
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PriceMultiplier
= element.
GetAttributeFloat
(
"pricemultiplier"
, 25.0f);
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var levelString = element.
GetAttributeString
(
"level"
,
""
);
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if
(levelString.Contains(
","
))
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{
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var rangeVector2 = XMLExtensions.ParseVector2(levelString,
false
);
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LevelRange
=
new
Range<float>(rangeVector2.X, rangeVector2.Y);
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}
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else
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{
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float
skillLevel =
float
.Parse(levelString, System.Globalization.CultureInfo.InvariantCulture);
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LevelRange
=
new
Range<float>(skillLevel, skillLevel);
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}
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IsPrimarySkill
= element.
GetAttributeBool
(
"primary"
,
false
);
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}
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}
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}
Barotrauma.ContentXElement
Definition:
ContentXElement.cs:13
Barotrauma.ContentXElement.GetAttributeString
string? GetAttributeString(string key, string? def)
Barotrauma.ContentXElement.GetAttributeFloat
float GetAttributeFloat(string key, float def)
Barotrauma.ContentXElement.GetAttributeBool
bool GetAttributeBool(string key, bool def)
Barotrauma.ContentXElement.GetAttributeIdentifier
Identifier GetAttributeIdentifier(string key, string def)
Barotrauma.SkillPrefab
Definition:
SkillPrefab.cs:7
Barotrauma.SkillPrefab.PriceMultiplier
readonly float PriceMultiplier
How much this skill affects characters' hiring cost
Definition:
SkillPrefab.cs:15
Barotrauma.SkillPrefab.SkillPrefab
SkillPrefab(ContentXElement element)
Definition:
SkillPrefab.cs:19
Barotrauma.SkillPrefab.Identifier
readonly Identifier Identifier
Definition:
SkillPrefab.cs:8
Barotrauma.SkillPrefab.IsPrimarySkill
bool IsPrimarySkill
Definition:
SkillPrefab.cs:17
Barotrauma.SkillPrefab.LevelRange
Range< float > LevelRange
Definition:
SkillPrefab.cs:10
Barotrauma
Definition:
AchievementManager.cs:12
Barotrauma
BarotraumaShared
SharedSource
Characters
Jobs
SkillPrefab.cs
Generated by
1.9.1