Barotrauma Client Doc
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Public Member Functions | |
AIObjectiveRescueAll (Character character, AIObjectiveManager objectiveManager, float priorityModifier=1) | |
Public Member Functions inherited from Barotrauma.AIObjectiveLoop< Character > | |
bool | AddTarget (T target) |
AIObjectiveLoop (Character character, AIObjectiveManager objectiveManager, float priorityModifier, Identifier option=default) | |
override void | Update (float deltaTime) |
override void | Reset () |
Static Public Member Functions | |
static float | GetVitalityThreshold (AIObjectiveManager manager, Character character, Character target) |
static float | GetVitalityFactor (Character character) |
static IEnumerable< Affliction > | GetTreatableAfflictions (Character character, bool ignoreTreatmentThreshold) |
static bool | IsValidTarget (Character target, Character character, out bool ignoredAsMinorWounds) |
Protected Member Functions | |
override bool | Filter (Character target) |
override IEnumerable< Character > | GetList () |
List of all possible items of the specified type. Used for filtering the removed objectives. More... | |
override float | TargetEvaluation () |
override AIObjective | ObjectiveConstructor (Character target) |
override void | OnObjectiveCompleted (AIObjective objective, Character target) |
Protected Member Functions inherited from Barotrauma.AIObjectiveLoop< Character > | |
override void | Act (float deltaTime) |
override bool | CheckObjectiveSpecific () |
override float | GetPriority () |
void | UpdateTargets () |
virtual void | FindTargets () |
virtual void | CreateObjectives () |
abstract void | OnObjectiveCompleted (AIObjective objective, T target) |
abstract AIObjective | ObjectiveConstructor (T target) |
abstract bool | Filter (T target) |
Properties | |
override Identifier | Identifier = "rescue all".ToIdentifier() [get, set] |
override bool | ForceRun [get] |
override bool | InverseTargetEvaluation [get] |
override bool | AllowOutsideSubmarine [get] |
override bool | AllowInAnySub [get] |
Properties inherited from Barotrauma.AIObjectiveLoop< Character > | |
HashSet< T > | Targets [get] |
Dictionary< T, AIObjective > | Objectives [get] |
virtual float | TargetUpdateTimeMultiplier [get] |
virtual float | IgnoreListClearInterval [get] |
HashSet< T > | ReportedTargets [get] |
override bool | CanBeCompleted [get] |
override bool | AbandonWhenCannotCompleteSubjectives [get] |
override bool | AllowSubObjectiveSorting [get] |
override bool | AllowWhileHandcuffed [get] |
virtual bool | InverseTargetEvaluation [get] |
virtual bool | ResetWhenClearingIgnoreList [get] |
virtual bool | ForceOrderPriority [get] |
virtual int | MaxTargets [get] |
override bool | IsLoop [get, set] |
Additional Inherited Members | |
Protected Attributes inherited from Barotrauma.AIObjectiveLoop< Character > | |
HashSet< T > | ignoreList |
float | targetUpdateTimer |
Definition at line 8 of file AIObjectiveRescueAll.cs.
Barotrauma.AIObjectiveRescueAll.AIObjectiveRescueAll | ( | Character | character, |
AIObjectiveManager | objectiveManager, | ||
float | priorityModifier = 1 |
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Definition at line 32 of file AIObjectiveRescueAll.cs.
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Definition at line 35 of file AIObjectiveRescueAll.cs.
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List of all possible items of the specified type. Used for filtering the removed objectives.
Implements Barotrauma.AIObjectiveLoop< Character >.
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Definition at line 111 of file AIObjectiveRescueAll.cs.
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Definition at line 90 of file AIObjectiveRescueAll.cs.
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Definition at line 20 of file AIObjectiveRescueAll.cs.
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Definition at line 136 of file AIObjectiveRescueAll.cs.
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Implements Barotrauma.AIObjectiveLoop< Character >.
Definition at line 64 of file AIObjectiveRescueAll.cs.
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Definition at line 14 of file AIObjectiveRescueAll.cs.
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Definition at line 13 of file AIObjectiveRescueAll.cs.
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Definition at line 11 of file AIObjectiveRescueAll.cs.
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Definition at line 10 of file AIObjectiveRescueAll.cs.
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Definition at line 12 of file AIObjectiveRescueAll.cs.