Barotrauma Client Doc
Barotrauma.Abilities.AbilityConditionHasPermanentStat Member List

This is the complete list of members for Barotrauma.Abilities.AbilityConditionHasPermanentStat, including all inherited members.

AbilityCondition(CharacterTalent characterTalent, ContentXElement conditionElement)Barotrauma.Abilities.AbilityCondition
AbilityConditionCharacter(CharacterTalent characterTalent, ContentXElement conditionElement)Barotrauma.Abilities.AbilityConditionCharacter
AbilityConditionData(CharacterTalent characterTalent, ContentXElement conditionElement)Barotrauma.Abilities.AbilityConditionData
AbilityConditionHasPermanentStat(CharacterTalent characterTalent, ContentXElement conditionElement)Barotrauma.Abilities.AbilityConditionHasPermanentStat
AllowClientSimulationBarotrauma.Abilities.AbilityCondition
characterBarotrauma.Abilities.AbilityConditionprotected
characterTalentBarotrauma.Abilities.AbilityConditionprotected
invertBarotrauma.Abilities.AbilityConditionprotected
IsViableTarget(IEnumerable< TargetType > targetTypes, Character targetCharacter)Barotrauma.Abilities.AbilityConditionprotected
LogAbilityConditionError(AbilityObject abilityObject, Type expectedData)Barotrauma.Abilities.AbilityConditionDataprotected
MatchesCharacter(Character character)Barotrauma.Abilities.AbilityConditionHasPermanentStatprotectedvirtual
MatchesCondition()Barotrauma.Abilities.AbilityConditionCharactervirtual
MatchesCondition(AbilityObject abilityObject)Barotrauma.Abilities.AbilityConditionCharactervirtual
MatchesConditionSpecific(AbilityObject abilityObject)Barotrauma.Abilities.AbilityConditionCharacterprotectedvirtual
ParseTargetTypes(string[] targetTypeStrings)Barotrauma.Abilities.AbilityConditionprotected
TargetType enum nameBarotrauma.Abilities.AbilityConditionprotected