Barotrauma Client Doc
|
Public Types | |
enum class | TeamChangePriorities { Base , Willful , Absolute } |
Public Member Functions | |
ActiveTeamChange (CharacterTeamType desiredTeamId, TeamChangePriorities teamChangePriority, bool aggressiveBehavior=false) | |
Properties | |
CharacterTeamType | DesiredTeamId [get] |
TeamChangePriorities | TeamChangePriority [get] |
bool | AggressiveBehavior [get] |
Definition at line 5524 of file BarotraumaShared/SharedSource/Characters/Character.cs.
|
strong |
Enumerator | |
---|---|
Base | |
Willful | |
Absolute |
Definition at line 5527 of file BarotraumaShared/SharedSource/Characters/Character.cs.
Barotrauma.ActiveTeamChange.ActiveTeamChange | ( | CharacterTeamType | desiredTeamId, |
TeamChangePriorities | teamChangePriority, | ||
bool | aggressiveBehavior = false |
||
) |
Definition at line 5536 of file BarotraumaShared/SharedSource/Characters/Character.cs.
|
get |
Definition at line 5534 of file BarotraumaShared/SharedSource/Characters/Character.cs.
|
get |
Definition at line 5526 of file BarotraumaShared/SharedSource/Characters/Character.cs.
|
get |
Definition at line 5533 of file BarotraumaShared/SharedSource/Characters/Character.cs.