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Barotrauma Client Doc
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Public Types | |
| enum class | TeamChangePriorities { Base , Willful , Absolute } |
Public Member Functions | |
| ActiveTeamChange (CharacterTeamType desiredTeamId, TeamChangePriorities teamChangePriority, bool aggressiveBehavior=false) | |
Properties | |
| CharacterTeamType | DesiredTeamId [get] |
| TeamChangePriorities | TeamChangePriority [get] |
| bool | AggressiveBehavior [get] |
Definition at line 5524 of file BarotraumaShared/SharedSource/Characters/Character.cs.
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strong |
| Enumerator | |
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| Base | |
| Willful | |
| Absolute | |
Definition at line 5527 of file BarotraumaShared/SharedSource/Characters/Character.cs.
| Barotrauma.ActiveTeamChange.ActiveTeamChange | ( | CharacterTeamType | desiredTeamId, |
| TeamChangePriorities | teamChangePriority, | ||
| bool | aggressiveBehavior = false |
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Definition at line 5536 of file BarotraumaShared/SharedSource/Characters/Character.cs.
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get |
Definition at line 5534 of file BarotraumaShared/SharedSource/Characters/Character.cs.
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get |
Definition at line 5526 of file BarotraumaShared/SharedSource/Characters/Character.cs.
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get |
Definition at line 5533 of file BarotraumaShared/SharedSource/Characters/Character.cs.