Barotrauma Client Doc
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Public Member Functions | |
AutonomousObjective (XElement element) | |
Public Attributes | |
readonly Identifier | Identifier |
readonly Identifier | Option |
readonly float | PriorityModifier |
readonly bool | IgnoreAtOutpost |
The order is ignored in outpost levels. Doesn't apply to outpost NPCs. More... | |
readonly bool | IgnoreAtNonOutpost |
The order is ignored in "normal" non-outpost levels More... | |
Definition at line 11 of file BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs.
Barotrauma.AutonomousObjective.AutonomousObjective | ( | XElement | element | ) |
Definition at line 25 of file BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs.
readonly Identifier Barotrauma.AutonomousObjective.Identifier |
Definition at line 13 of file BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs.
readonly bool Barotrauma.AutonomousObjective.IgnoreAtNonOutpost |
The order is ignored in "normal" non-outpost levels
Definition at line 23 of file BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs.
readonly bool Barotrauma.AutonomousObjective.IgnoreAtOutpost |
The order is ignored in outpost levels. Doesn't apply to outpost NPCs.
Definition at line 19 of file BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs.
readonly Identifier Barotrauma.AutonomousObjective.Option |
Definition at line 14 of file BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs.
readonly float Barotrauma.AutonomousObjective.PriorityModifier |
Definition at line 15 of file BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs.