Barotrauma Client Doc
Barotrauma.AutonomousObjective Class Reference

Public Member Functions

 AutonomousObjective (XElement element)
 

Public Attributes

readonly Identifier Identifier
 
readonly Identifier Option
 
readonly float PriorityModifier
 
readonly bool IgnoreAtOutpost
 The order is ignored in outpost levels. Doesn't apply to outpost NPCs. More...
 
readonly bool IgnoreAtNonOutpost
 The order is ignored in "normal" non-outpost levels More...
 

Detailed Description

Constructor & Destructor Documentation

◆ AutonomousObjective()

Barotrauma.AutonomousObjective.AutonomousObjective ( XElement  element)

Member Data Documentation

◆ Identifier

readonly Identifier Barotrauma.AutonomousObjective.Identifier

◆ IgnoreAtNonOutpost

readonly bool Barotrauma.AutonomousObjective.IgnoreAtNonOutpost

The order is ignored in "normal" non-outpost levels

Definition at line 23 of file BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs.

◆ IgnoreAtOutpost

readonly bool Barotrauma.AutonomousObjective.IgnoreAtOutpost

The order is ignored in outpost levels. Doesn't apply to outpost NPCs.

Definition at line 19 of file BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs.

◆ Option

readonly Identifier Barotrauma.AutonomousObjective.Option

◆ PriorityModifier

readonly float Barotrauma.AutonomousObjective.PriorityModifier