Barotrauma Client Doc
Barotrauma.CharacterStateInfo Member List

This is the complete list of members for Barotrauma.CharacterStateInfo, including all inherited members.

AngularVelocityBarotrauma.PosInfo
AnimationBarotrauma.CharacterStateInfo
CharacterStateInfo(Vector2 pos, float? rotation, Vector2 velocity, float? angularVelocity, float time, Direction dir, Character selectedCharacter, Item selectedItem, Item selectedSecondaryItem, AnimController.Animation animation=AnimController.Animation.None)Barotrauma.CharacterStateInfo
CharacterStateInfo(Vector2 pos, float? rotation, UInt16 ID, Direction dir, Character selectedCharacter, Item selectedItem, Item selectedSecondaryItem, AnimController.Animation animation=AnimController.Animation.None)Barotrauma.CharacterStateInfo
CharacterStateInfo(Vector2 pos, float? rotation, Vector2 velocity, float? angularVelocity, UInt16 ID, float time, Direction dir, Character selectedCharacter, Item selectedItem, Item selectedSecondaryItem, AnimController.Animation animation=AnimController.Animation.None)Barotrauma.CharacterStateInfoprotected
DirectionBarotrauma.CharacterStateInfo
IDBarotrauma.PosInfo
LinearVelocityBarotrauma.PosInfo
PosInfo(Vector2 pos, float? rotation, Vector2 linearVelocity, float? angularVelocity, float time)Barotrauma.PosInfo
PosInfo(Vector2 pos, float? rotation, Vector2 linearVelocity, float? angularVelocity, UInt16 ID)Barotrauma.PosInfo
PosInfo(Vector2 pos, float? rotation, Vector2 linearVelocity, float? angularVelocity, UInt16 ID, float time)Barotrauma.PosInfoprotected
PositionBarotrauma.PosInfo
RotationBarotrauma.PosInfo
SelectedCharacterBarotrauma.CharacterStateInfo
SelectedItemBarotrauma.CharacterStateInfo
TimestampBarotrauma.PosInfo
TransformInToOutside()Barotrauma.PosInfo
TransformOutToInside(Submarine submarine)Barotrauma.PosInfo
Translate(Vector2 posAmount, float rotationAmount)Barotrauma.PosInfo