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static void | Init (XElement? element) |
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Definition at line 11 of file DebugConsoleMapping.cs.
◆ Init()
static void Barotrauma.ClientSource.Settings.DebugConsoleMapping.Init |
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XElement? |
element | ) |
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static |
◆ Remove()
void Barotrauma.ClientSource.Settings.DebugConsoleMapping.Remove |
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KeyOrMouse |
key | ) |
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◆ SaveTo()
void Barotrauma.ClientSource.Settings.DebugConsoleMapping.SaveTo |
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XElement |
element | ) |
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◆ Set()
void Barotrauma.ClientSource.Settings.DebugConsoleMapping.Set |
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KeyOrMouse |
key, |
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string |
command |
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) |
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◆ Bindings
IReadOnlyDictionary<KeyOrMouse, string> Barotrauma.ClientSource.Settings.DebugConsoleMapping.Bindings |
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get |
◆ Instance