Barotrauma Client Doc
Barotrauma.DelayedListElement Class Reference

Public Member Functions

 DelayedListElement (DelayedEffect parentEffect, Entity parentEntity, IEnumerable< ISerializableEntity > targets, float delay, Vector2? worldPosition, Vector2? startPosition)
 

Public Attributes

readonly DelayedEffect Parent
 
readonly Entity Entity
 
readonly? Vector2 WorldPosition
 
readonly? Vector2 StartPosition
 
readonly List< ISerializableEntityTargets
 
float Delay
 

Detailed Description

Definition at line 11 of file DelayedEffect.cs.

Constructor & Destructor Documentation

◆ DelayedListElement()

Barotrauma.DelayedListElement.DelayedListElement ( DelayedEffect  parentEffect,
Entity  parentEntity,
IEnumerable< ISerializableEntity targets,
float  delay,
Vector2?  worldPosition,
Vector2?  startPosition 
)

Definition at line 20 of file DelayedEffect.cs.

Member Data Documentation

◆ Delay

float Barotrauma.DelayedListElement.Delay

Definition at line 18 of file DelayedEffect.cs.

◆ Entity

readonly Entity Barotrauma.DelayedListElement.Entity

Definition at line 14 of file DelayedEffect.cs.

◆ Parent

readonly DelayedEffect Barotrauma.DelayedListElement.Parent

Definition at line 13 of file DelayedEffect.cs.

◆ StartPosition

readonly? Vector2 Barotrauma.DelayedListElement.StartPosition

Definition at line 16 of file DelayedEffect.cs.

◆ Targets

readonly List<ISerializableEntity> Barotrauma.DelayedListElement.Targets

Definition at line 17 of file DelayedEffect.cs.

◆ WorldPosition

readonly? Vector2 Barotrauma.DelayedListElement.WorldPosition

Definition at line 15 of file DelayedEffect.cs.