Barotrauma Client Doc
Barotrauma.EditorImageManager Class Reference

Public Member Functions

void Save (XElement element)
 
void Load (XElement element)
 
void OnEditorSelected ()
 
void Clear (bool alsoPending=false)
 
void Update (float deltaTime)
 
void CreateImageWizard ()
 
void DrawEditing (SpriteBatch spriteBatch, Camera cam)
 
void Draw (SpriteBatch spriteBatch, Camera cam)
 

Public Attributes

readonly List< EditorImageImages = new List<EditorImage>()
 
bool EditorMode
 

Detailed Description

Definition at line 13 of file EditorImage.cs.

Member Function Documentation

◆ Clear()

void Barotrauma.EditorImageManager.Clear ( bool  alsoPending = false)

Definition at line 156 of file EditorImage.cs.

◆ CreateImageWizard()

void Barotrauma.EditorImageManager.CreateImageWizard ( )

Definition at line 259 of file EditorImage.cs.

◆ Draw()

void Barotrauma.EditorImageManager.Draw ( SpriteBatch  spriteBatch,
Camera  cam 
)

Definition at line 294 of file EditorImage.cs.

◆ DrawEditing()

void Barotrauma.EditorImageManager.DrawEditing ( SpriteBatch  spriteBatch,
Camera  cam 
)

Definition at line 282 of file EditorImage.cs.

◆ Load()

void Barotrauma.EditorImageManager.Load ( XElement  element)

Definition at line 116 of file EditorImage.cs.

◆ OnEditorSelected()

void Barotrauma.EditorImageManager.OnEditorSelected ( )

Definition at line 130 of file EditorImage.cs.

◆ Save()

void Barotrauma.EditorImageManager.Save ( XElement  element)

Definition at line 99 of file EditorImage.cs.

◆ Update()

void Barotrauma.EditorImageManager.Update ( float  deltaTime)

Definition at line 172 of file EditorImage.cs.

Member Data Documentation

◆ EditorMode

bool Barotrauma.EditorImageManager.EditorMode

Definition at line 94 of file EditorImage.cs.

◆ Images

readonly List<EditorImage> Barotrauma.EditorImageManager.Images = new List<EditorImage>()

Definition at line 89 of file EditorImage.cs.