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| GUIMessage (string text, Color color, float lifeTime, GUIFont font=null) |
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| GUIMessage (string text, Color color, Vector2 position, Vector2 velocity, float lifeTime, Alignment textAlignment=Alignment.Center, GUIFont font=null, Submarine sub=null) |
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Definition at line 5 of file GUIMessage.cs.
◆ GUIMessage() [1/2]
Barotrauma.GUIMessage.GUIMessage |
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string |
text, |
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Color |
color, |
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float |
lifeTime, |
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GUIFont |
font = null |
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) |
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◆ GUIMessage() [2/2]
◆ Origin
Vector2 Barotrauma.GUIMessage.Origin |
◆ Timer
float Barotrauma.GUIMessage.Timer |
◆ WorldSpace
readonly bool Barotrauma.GUIMessage.WorldSpace |
◆ Color
Color Barotrauma.GUIMessage.Color |
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get |
◆ DrawPos
Vector2? Barotrauma.GUIMessage.DrawPos |
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get |
◆ Font
◆ LifeTime
float Barotrauma.GUIMessage.LifeTime |
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get |
◆ Pos
Vector2 Barotrauma.GUIMessage.Pos |
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getset |
◆ Size
Vector2 Barotrauma.GUIMessage.Size |
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get |
◆ Submarine
◆ Text
string Barotrauma.GUIMessage.Text |
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get |
◆ Velocity
Vector2 Barotrauma.GUIMessage.Velocity |
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get |