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static HumanRagdollParams | GetRagdollParams (Identifier speciesName, string fileName=null) |
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static HumanRagdollParams | GetDefaultRagdollParams (Identifier speciesName) |
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static string | GetDefaultFileName (Identifier speciesName) |
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static string | GetDefaultFile (Identifier speciesName, ContentPackage contentPackage=null) |
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static string | GetFolder (Identifier speciesName, ContentPackage contentPackage=null) |
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static T | GetDefaultRagdollParams< T > (Identifier speciesName) |
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static T | GetRagdollParams< T > (Identifier speciesName, string fileName=null) |
| If the file name is left null, default file is selected. If fails, will select the default file. Note: Use the filename without the extensions, don't use the full path! If a custom folder is used, it's defined in the character info file. More...
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static T | CreateDefault< T > (string fullPath, Identifier speciesName, XElement mainElement) |
| Creates a default ragdoll for the species using a predefined configuration. Note: Use only to create ragdolls for new characters, because this overrides the old ragdoll! More...
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static void | ClearCache () |
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bool | Save (string fileNameWithoutExtension=null) |
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void | Apply () |
| Applies the current properties to the xml definition without saving to file. More...
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override bool | Reset (bool forceReload=false) |
| Resets the current properties to the xml (stored in memory). Force reload reloads the file from disk. More...
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bool | Deserialize (XElement element=null, bool alsoChildren=true, bool recursive=true) |
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bool | Serialize (XElement element=null, bool alsoChildren=true, bool recursive=true) |
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void | AddToEditor (ParamsEditor editor, bool alsoChildren=true, int space=0) |
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void | ApplyVariantScale (XDocument variantFile) |
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void | StoreSnapshot () |
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void | Undo () |
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void | Redo () |
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void | ClearHistory () |
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virtual bool | Save (string fileNameWithoutExtension=null, System.Xml.XmlWriterSettings settings=null) |
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virtual void | AddToEditor (ParamsEditor editor, int space=0) |
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void | StoreSnapshot () |
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void | Undo () |
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void | Redo () |
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void | ClearHistory () |
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const float | MIN_SCALE = 0.1f |
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const float | MAX_SCALE = 2 |
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IEnumerable< SubParam > | GetAllSubParams () |
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override void | UpdatePath (ContentPath fullPath) |
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bool | Load (ContentPath file, Identifier speciesName) |
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void | CreateColliders () |
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void | CreateLimbs () |
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void | CreateJoints () |
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ContentXElement | CreateElement (string name, params object[] attrs) |
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virtual string | GetName () |
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virtual bool | Deserialize (XElement element=null) |
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virtual bool | Serialize (XElement element=null) |
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virtual bool | Load (ContentPath file) |
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ContentXElement | rootElement |
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XDocument | doc |
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Identifier | SpeciesName [get] |
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string | Texture [get, set] |
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Color | Color [get, set] |
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float | SpritesheetOrientation [get, set] |
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bool | IsSpritesheetOrientationHorizontal [get] |
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float | LimbScale [get, set] |
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float | JointScale [get, set] |
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float | TextureScale [get, set] |
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float | ColliderHeightFromFloor [get, set] |
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float | ImpactTolerance [get, set] |
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bool | CanEnterSubmarine [get, set] |
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bool | CanWalk [get, set] |
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bool | Draggable [get, set] |
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LimbType | MainLimb [get, set] |
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List< ColliderParams > | Colliders = new List<ColliderParams>() [get] |
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List< LimbParams > | Limbs = new List<LimbParams>() [get] |
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List< JointParams > | Joints = new List<JointParams>() [get] |
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Memento< RagdollParams > | Memento = new Memento<RagdollParams>() [get, protected set] |
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bool | IsLoaded [get, protected set] |
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string | Name [get] |
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string | FileName [get] |
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string | Folder [get] |
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ContentPath | Path = ContentPath.Empty [get, protected set] |
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Dictionary< Identifier, SerializableProperty > | SerializableProperties [get, protected set] |
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virtual ContentXElement? | MainElement [get] |
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ContentXElement | OriginalElement [get, protected set] |
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SerializableEntityEditor | SerializableEntityEditor [get, protected set] |
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string | Name [get] |
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Dictionary< Identifier, SerializableProperty > | SerializableProperties [get] |
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Memento< T > | Memento [get] |
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Definition at line 16 of file RagdollParams.cs.