AccessOnlyWhenBroken | Barotrauma.Items.Components.ItemContainer | |
AddToGUIUpdateList(int order=0) | Barotrauma.Items.Components.ItemComponent | virtual |
AddTooltipInfo(ref LocalizedString name, ref LocalizedString description) | Barotrauma.Items.Components.ItemComponent | virtual |
AIContainItems< T >(ItemContainer container, Character character, AIObjective currentObjective, int itemCount, bool equip, bool removeEmpty, bool spawnItemIfNotFound=false, bool dropItemOnDeselected=false) | Barotrauma.Items.Components.ItemComponent | protected |
AIUpdateInterval | Barotrauma.Items.Components.ItemComponent | protectedstatic |
aiUpdateTimer | Barotrauma.Items.Components.ItemComponent | protected |
AllowAccess | Barotrauma.Items.Components.ItemContainer | |
AllowAccessWhenDropped | Barotrauma.Items.Components.ItemContainer | |
AllowDragAndDrop | Barotrauma.Items.Components.ItemContainer | |
AllowInGameEditing | Barotrauma.Items.Components.ItemComponent | |
AllowSwappingContainedItems | Barotrauma.Items.Components.ItemContainer | |
AllowUIOverlap | Barotrauma.Items.Components.ItemComponent | |
AllSubContainableItems | Barotrauma.Items.Components.ItemContainer | |
AlternativeLayout | Barotrauma.Items.Components.ItemComponent | |
ApplyStatusEffects(ActionType type, float deltaTime, Character character=null, Limb targetLimb=null, Entity useTarget=null, Character user=null, Vector2? worldPosition=null, float afflictionMultiplier=1.0f) | Barotrauma.Items.Components.ItemComponent | |
AutoFill | Barotrauma.Items.Components.ItemContainer | |
AutoInject | Barotrauma.Items.Components.ItemContainer | |
AutoInjectThreshold | Barotrauma.Items.Components.ItemContainer | |
AutoInteractWithContained | Barotrauma.Items.Components.ItemContainer | |
canBeCombined | Barotrauma.Items.Components.ItemComponent | protected |
CanBeCombined | Barotrauma.Items.Components.ItemComponent | |
CanBeContained(Item item) | Barotrauma.Items.Components.ItemContainer | |
CanBeContained(Item item, int index) | Barotrauma.Items.Components.ItemContainer | |
CanBeContained(ItemPrefab itemPrefab) | Barotrauma.Items.Components.ItemContainer | |
CanBeContained(ItemPrefab itemPrefab, int index) | Barotrauma.Items.Components.ItemContainer | |
canBePicked | Barotrauma.Items.Components.ItemComponent | protected |
CanBePicked | Barotrauma.Items.Components.ItemComponent | |
canBeSelected | Barotrauma.Items.Components.ItemComponent | protected |
CanBeSelected | Barotrauma.Items.Components.ItemComponent | |
Capacity | Barotrauma.Items.Components.ItemContainer | |
characterUsable | Barotrauma.Items.Components.ItemComponent | protected |
CharacterUsable | Barotrauma.Items.Components.ItemComponent | |
CombatPriority | Barotrauma.Items.Components.ItemComponent | |
Combine(Item item, Character user) | Barotrauma.Items.Components.ItemContainer | virtual |
ContainableItemIdentifiers | Barotrauma.Items.Components.ItemContainer | |
ContainableItems | Barotrauma.Items.Components.ItemContainer | |
ContainableRestrictions | Barotrauma.Items.Components.ItemContainer | |
ContainedItemCount | Barotrauma.Items.Components.ItemContainer | |
ContainedNonBrokenItemCount | Barotrauma.Items.Components.ItemContainer | |
ContainedSpriteDepth | Barotrauma.Items.Components.ItemContainer | |
ContainedStateIndicator | Barotrauma.Items.Components.ItemContainer | |
ContainedStateIndicatorEmpty | Barotrauma.Items.Components.ItemContainer | |
ContainedStateIndicatorSlot | Barotrauma.Items.Components.ItemContainer | |
ContainedStateIndicatorStyle | Barotrauma.Items.Components.ItemContainer | |
ContainsItemsWithSameIdentifier(Item item) | Barotrauma.Items.Components.ItemContainer | |
CorrectionDelay | Barotrauma.Items.Components.ItemComponent | protectedstatic |
correctionTimer | Barotrauma.Items.Components.ItemComponent | protected |
CreateEditingHUD(SerializableEntityEditor editor) | Barotrauma.Items.Components.ItemComponent | virtual |
CreateGUI() | Barotrauma.Items.Components.ItemContainer | protectedvirtual |
CrewAIOperate(float deltaTime, Character character, AIObjectiveOperateItem objective) | Barotrauma.Items.Components.ItemComponent | virtual |
DefaultLayout | Barotrauma.Items.Components.ItemComponent | |
DegreeOfSuccess(Character character) | Barotrauma.Items.Components.ItemComponent | |
DegreeOfSuccess(Character character, List< Skill > requiredSkills) | Barotrauma.Items.Components.ItemComponent | |
delayedCorrectionCoroutine | Barotrauma.Items.Components.ItemComponent | protected |
DeleteOnUse | Barotrauma.Items.Components.ItemComponent | |
DisabledRequiredItems | Barotrauma.Items.Components.ItemComponent | |
DisallowSellingItemsFromContainer | Barotrauma.Items.Components.ItemComponent | |
DisplayMsg | Barotrauma.Items.Components.ItemComponent | |
DontTransferInventoryBetweenSubs | Barotrauma.Items.Components.ItemComponent | |
Draw(SpriteBatch spriteBatch, bool editing=false, float itemDepth=-1, Color? overrideColor=null) | Barotrauma.Items.Components.ItemContainer | |
Drawable | Barotrauma.Items.Components.ItemComponent | |
DrawContainedItems(SpriteBatch spriteBatch, float itemDepth, Color? overrideColor=null) | Barotrauma.Items.Components.ItemContainer | |
DrawHUD(SpriteBatch spriteBatch, Character character) | Barotrauma.Items.Components.ItemComponent | virtual |
DrawHudWhenEquipped | Barotrauma.Items.Components.ItemComponent | |
DrawInventory | Barotrauma.Items.Components.ItemContainer | |
DrawSize | Barotrauma.Items.Components.ItemContainer | |
Drop(Character dropper, bool setTransform=true) | Barotrauma.Items.Components.ItemContainer | virtual |
Equip(Character character) | Barotrauma.Items.Components.ItemContainer | virtual |
ExtractEventData< T >(NetEntityEvent.IData data) | Barotrauma.Items.Components.ItemComponent | protected |
ExtraStackSize | Barotrauma.Items.Components.ItemContainer | |
FindSuitableSubContainerIndex(Identifier itemTagOrIdentifier) | Barotrauma.Items.Components.ItemContainer | |
FlipX(bool relativeToSub) | Barotrauma.Items.Components.ItemContainer | virtual |
FlipY(bool relativeToSub) | Barotrauma.Items.Components.ItemComponent | virtual |
GetContainedIndicatorState() | Barotrauma.Items.Components.ItemContainer | |
GetLinkUIToComponent() | Barotrauma.Items.Components.ItemComponent | |
GetMaxStackSize(int slotIndex) | Barotrauma.Items.Components.ItemContainer | |
GetReplacementOrThis() | Barotrauma.Items.Components.ItemComponent | |
GetSkillMultiplier() | Barotrauma.Items.Components.ItemComponent | virtual |
GetSlotIcon(int slotIndex) | Barotrauma.Items.Components.ItemContainer | |
GetTextureDirectory(ContentXElement subElement) | Barotrauma.Items.Components.ItemComponent | protected |
GetUILabel() | Barotrauma.Items.Components.ItemContainer | |
GuiFrame | Barotrauma.Items.Components.ItemComponent | |
GuiFrameOffset | Barotrauma.Items.Components.ItemComponent | |
HasAccess(Character character) | Barotrauma.Items.Components.ItemComponent | virtual |
HasRequiredContainedItems(Character user, bool addMessage, LocalizedString msg=null) | Barotrauma.Items.Components.ItemComponent | |
HasRequiredItems(Character character, bool addMessage, LocalizedString msg=null) | Barotrauma.Items.Components.ItemContainer | virtual |
HasRequiredSkills(Character character) | Barotrauma.Items.Components.ItemComponent | |
HasRequiredSkills(Character character, out Skill insufficientSkill) | Barotrauma.Items.Components.ItemComponent | |
HasSounds | Barotrauma.Items.Components.ItemComponent | |
HasSoundsOfType | Barotrauma.Items.Components.ItemComponent | |
HasSubContainers | Barotrauma.Items.Components.ItemContainer | |
HideItems | Barotrauma.Items.Components.ItemContainer | |
HudLayer | Barotrauma.Items.Components.ItemComponent | |
HudPriority | Barotrauma.Items.Components.ItemComponent | |
IndicatorStyle | Barotrauma.Items.Components.ItemContainer | |
InheritParentIsActive | Barotrauma.Items.Components.ItemComponent | |
InheritStatusEffects | Barotrauma.Items.Components.ItemComponent | |
Inventory | Barotrauma.Items.Components.ItemContainer | |
InventoryBackSprite | Barotrauma.Items.Components.ItemContainer | |
InventoryBottomSprite | Barotrauma.Items.Components.ItemContainer | |
InventoryTopSprite | Barotrauma.Items.Components.ItemContainer | |
IsActive | Barotrauma.Items.Components.ItemComponent | |
IsActiveConditionalComparison | Barotrauma.Items.Components.ItemComponent | |
IsActiveConditionals | Barotrauma.Items.Components.ItemComponent | |
IsActiveTimer | Barotrauma.Items.Components.ItemComponent | |
IsEmpty(Character user) | Barotrauma.Items.Components.ItemComponent | |
item | Barotrauma.Items.Components.ItemComponent | protected |
Item | Barotrauma.Items.Components.ItemComponent | |
ItemComponent(Item item, ContentXElement element) | Barotrauma.Items.Components.ItemComponent | |
ItemContainer(Item item, ContentXElement element) | Barotrauma.Items.Components.ItemContainer | |
ItemInterval | Barotrauma.Items.Components.ItemContainer | |
ItemPos | Barotrauma.Items.Components.ItemContainer | |
ItemRotation | Barotrauma.Items.Components.ItemContainer | |
ItemsPerRow | Barotrauma.Items.Components.ItemContainer | |
ItemUseInfo(Item Item, Character User) | Barotrauma.Items.Components.ItemComponent | |
KeepOpenWhenEquipped | Barotrauma.Items.Components.ItemContainer | |
KeepOpenWhenEquippedBy(Character character) | Barotrauma.Items.Components.ItemContainer | |
LinkUIToComponent | Barotrauma.Items.Components.ItemComponent | |
Load(ContentXElement componentElement, bool usePrefabValues, IdRemap idRemap) | Barotrauma.Items.Components.ItemContainer | virtual |
Barotrauma::Items::Components::ItemComponent.Load(ContentXElement element, Item item, bool errorMessages=true) | Barotrauma.Items.Components.ItemComponent | static |
Locked | Barotrauma.Items.Components.ItemContainer | |
LockGuiFramePosition | Barotrauma.Items.Components.ItemComponent | |
MainContainerCapacity | Barotrauma.Items.Components.ItemContainer | |
ManuallySelectedSound | Barotrauma.Items.Components.ItemComponent | |
MaxStackSize | Barotrauma.Items.Components.ItemContainer | |
MovableFrame | Barotrauma.Items.Components.ItemContainer | |
Move(Vector2 amount, bool ignoreContacts=false) | Barotrauma.Items.Components.ItemContainer | virtual |
Msg | Barotrauma.Items.Components.ItemComponent | |
name | Barotrauma.Items.Components.ItemComponent | protected |
Name | Barotrauma.Items.Components.ItemComponent | |
NeedsSoundUpdate() | Barotrauma.Items.Components.ItemComponent | |
OnActiveStateChanged | Barotrauma.Items.Components.ItemComponent | |
OnContainedItemsChanged | Barotrauma.Items.Components.ItemContainer | |
OnGUIParentChanged(RectTransform newParent) | Barotrauma.Items.Components.ItemComponent | protected |
OnInventoryChanged() | Barotrauma.Items.Components.ItemComponent | virtual |
OnItemContained(Item containedItem) | Barotrauma.Items.Components.ItemContainer | |
OnItemLoaded() | Barotrauma.Items.Components.ItemContainer | virtual |
OnItemRemoved(Item containedItem) | Barotrauma.Items.Components.ItemContainer | |
OnMapLoaded() | Barotrauma.Items.Components.ItemContainer | virtual |
OnPlayerSkillsChanged() | Barotrauma.Items.Components.ItemComponent | virtual |
OnResolutionChanged() | Barotrauma.Items.Components.ItemComponent | protectedvirtual |
OnScaleChanged() | Barotrauma.Items.Components.ItemComponent | virtual |
OnUsed | Barotrauma.Items.Components.ItemComponent | |
originalElement | Barotrauma.Items.Components.ItemComponent | |
Parent | Barotrauma.Items.Components.ItemComponent | |
ParseMsg() | Barotrauma.Items.Components.ItemComponent | virtual |
Pick(Character picker) | Barotrauma.Items.Components.ItemContainer | virtual |
PickingMsg | Barotrauma.Items.Components.ItemComponent | |
PickingTime | Barotrauma.Items.Components.ItemComponent | |
PickKey | Barotrauma.Items.Components.ItemComponent | |
PlaySound(ActionType type, Character user=null) | Barotrauma.Items.Components.ItemComponent | |
QuickUseMovesItemsInside | Barotrauma.Items.Components.ItemContainer | |
ReceiveSignal(Signal signal, Connection connection) | Barotrauma.Items.Components.ItemContainer | virtual |
RecreateGUIOnResolutionChange | Barotrauma.Items.Components.ItemContainer | |
ReleaseGuiFrame() | Barotrauma.Items.Components.ItemComponent | protected |
ReloadContainableRestrictions(ContentXElement element) | Barotrauma.Items.Components.ItemContainer | |
ReloadGuiFrame() | Barotrauma.Items.Components.ItemComponent | protected |
Remove() | Barotrauma.Items.Components.ItemComponent | |
RemoveComponentSpecific() | Barotrauma.Items.Components.ItemContainer | protectedvirtual |
RemoveContainedItemsOnDeconstruct | Barotrauma.Items.Components.ItemContainer | |
RemoveOnCombined | Barotrauma.Items.Components.ItemComponent | |
removeOnCombined | Barotrauma.Items.Components.ItemComponent | protected |
ReplacedBy | Barotrauma.Items.Components.ItemComponent | |
requiredItems | Barotrauma.Items.Components.ItemComponent | |
requiredSkills | Barotrauma.Items.Components.ItemComponent | |
Reset() | Barotrauma.Items.Components.ItemComponent | virtual |
Save(XElement parentElement) | Barotrauma.Items.Components.ItemContainer | virtual |
SecondaryUse(float deltaTime, Character character=null) | Barotrauma.Items.Components.ItemComponent | virtual |
Select(Character character) | Barotrauma.Items.Components.ItemContainer | virtual |
SelectKey | Barotrauma.Items.Components.ItemComponent | |
SerializableProperties | Barotrauma.Items.Components.ItemComponent | |
SetContainedItemPositions() | Barotrauma.Items.Components.ItemContainer | |
SetRequiredItems(ContentXElement element, bool allowEmpty=false) | Barotrauma.Items.Components.ItemComponent | |
ShallowRemove() | Barotrauma.Items.Components.ItemComponent | |
ShallowRemoveComponentSpecific() | Barotrauma.Items.Components.ItemContainer | protectedvirtual |
ShouldBeContained(string[] identifiersOrTags, out bool isRestrictionsDefined) | Barotrauma.Items.Components.ItemContainer | |
ShouldBeContained(Item item, out bool isRestrictionsDefined) | Barotrauma.Items.Components.ItemContainer | |
ShouldDrawHUD(Character character) | Barotrauma.Items.Components.ItemComponent | virtual |
ShowConditionInContainedStateIndicator | Barotrauma.Items.Components.ItemContainer | |
ShowContainedStateIndicator | Barotrauma.Items.Components.ItemContainer | |
ShowTotalStackCapacityInContainedStateIndicator | Barotrauma.Items.Components.ItemContainer | |
SlotsPerRow | Barotrauma.Items.Components.ItemContainer | |
SpawnWithId | Barotrauma.Items.Components.ItemContainer | |
SpawnWithIdWhenBroken | Barotrauma.Items.Components.ItemContainer | |
Speed | Barotrauma.Items.Components.ItemComponent | |
StartDelayedCorrection(IReadMessage buffer, float sendingTime, bool waitForMidRoundSync=false) | Barotrauma.Items.Components.ItemComponent | protected |
statusEffectLists | Barotrauma.Items.Components.ItemComponent | |
StopLoopingSound() | Barotrauma.Items.Components.ItemComponent | |
StopSounds(ActionType type) | Barotrauma.Items.Components.ItemComponent | |
TryCreateDragHandle() | Barotrauma.Items.Components.ItemComponent | protected |
TryExtractEventData< T >(NetEntityEvent.IData data, out T componentData) | Barotrauma.Items.Components.ItemComponent | protected |
UILabel | Barotrauma.Items.Components.ItemContainer | |
Unequip(Character character) | Barotrauma.Items.Components.ItemComponent | virtual |
Update(float deltaTime, Camera cam) | Barotrauma.Items.Components.ItemContainer | virtual |
UpdateBroken(float deltaTime, Camera cam) | Barotrauma.Items.Components.ItemContainer | virtual |
UpdateEditing(float deltaTime) | Barotrauma.Items.Components.ItemComponent | virtual |
UpdateHUD(Character character, float deltaTime, Camera cam) | Barotrauma.Items.Components.ItemComponent | |
UpdateHUDComponentSpecific(Character character, float deltaTime, Camera cam) | Barotrauma.Items.Components.ItemContainer | virtual |
UpdateSounds() | Barotrauma.Items.Components.ItemComponent | |
UpdateWhenInactive | Barotrauma.Items.Components.ItemComponent | |
Use(float deltaTime, Character character=null) | Barotrauma.Items.Components.ItemComponent | virtual |
UseAlternativeLayout | Barotrauma.Items.Components.ItemComponent | |
ValidateEventData(NetEntityEvent.IData data) | Barotrauma.Items.Components.ItemComponent | virtual |
WasUsed | Barotrauma.Items.Components.ItemComponent | |