Barotrauma Client Doc
Barotrauma.MapCreatures.Behavior.DefendWithPumpState Class Reference
Inheritance diagram for Barotrauma.MapCreatures.Behavior.DefendWithPumpState:
Barotrauma.MapCreatures.Behavior.IBallastFloraState

Public Member Functions

 DefendWithPumpState (BallastFloraBranch branch, IEnumerable< Item > items, Character attacker)
 
ExitState GetState ()
 
void Enter ()
 
void Exit ()
 
void Update (float deltaTime)
 

Detailed Description

Definition at line 7 of file DefendWithPumpState.cs.

Constructor & Destructor Documentation

◆ DefendWithPumpState()

Barotrauma.MapCreatures.Behavior.DefendWithPumpState.DefendWithPumpState ( BallastFloraBranch  branch,
IEnumerable< Item items,
Character  attacker 
)

Definition at line 21 of file DefendWithPumpState.cs.

Member Function Documentation

◆ Enter()

void Barotrauma.MapCreatures.Behavior.DefendWithPumpState.Enter ( )

◆ Exit()

void Barotrauma.MapCreatures.Behavior.DefendWithPumpState.Exit ( )

◆ GetState()

ExitState Barotrauma.MapCreatures.Behavior.DefendWithPumpState.GetState ( )

◆ Update()

void Barotrauma.MapCreatures.Behavior.DefendWithPumpState.Update ( float  deltaTime)