Barotrauma Client Doc
Barotrauma.Networking.ServerInfo Member List

This is the complete list of members for Barotrauma.Networking.ServerInfo, including all inherited members.

AllowRespawnBarotrauma.Networking.ServerInfo
AllowSpectatingBarotrauma.Networking.ServerInfo
CheckedBarotrauma.Networking.ServerInfo
ContentPackageCountBarotrauma.Networking.ServerInfo
ContentPackagesBarotrauma.Networking.ServerInfo
CreatePreviewWindow(GUIFrame frame)Barotrauma.Networking.ServerInfo
EndpointBarotrauma.Networking.ServerInfo
Equals(object? obj)Barotrauma.Networking.ServerInfo
Equals(ServerInfo other)Barotrauma.Networking.ServerInfo
FriendlyFireEnabledBarotrauma.Networking.ServerInfo
FromServerConnection(NetworkConnection connection, ServerSettings serverSettings)Barotrauma.Networking.ServerInfostatic
FromXElement(XElement element)Barotrauma.Networking.ServerInfostatic
GameModeBarotrauma.Networking.ServerInfo
GameStartedBarotrauma.Networking.ServerInfo
GameVersionBarotrauma.Networking.ServerInfo
GetHashCode()Barotrauma.Networking.ServerInfo
GetPlayStyleTags()Barotrauma.Networking.ServerInfo
HasPasswordBarotrauma.Networking.ServerInfo
IsModdedBarotrauma.Networking.ServerInfo
KarmaEnabledBarotrauma.Networking.ServerInfo
LanguageBarotrauma.Networking.ServerInfo
MaxPlayersBarotrauma.Networking.ServerInfo
MetadataSourceBarotrauma.Networking.ServerInfo
ModeSelectionModeBarotrauma.Networking.ServerInfo
PingBarotrauma.Networking.ServerInfo
PlayerCountBarotrauma.Networking.ServerInfo
PlayStyleBarotrauma.Networking.ServerInfo
SelectedSubBarotrauma.Networking.ServerInfo
SerializablePropertiesBarotrauma.Networking.ServerInfo
ServerInfo(Endpoint endpoint)Barotrauma.Networking.ServerInfo
ServerMessageBarotrauma.Networking.ServerInfo
ServerNameBarotrauma.Networking.ServerInfo
SubSelectionModeBarotrauma.Networking.ServerInfo
ToXElement()Barotrauma.Networking.ServerInfo
TraitorProbabilityBarotrauma.Networking.ServerInfo
UpdateInfo(Func< string, string?> valueGetter)Barotrauma.Networking.ServerInfo
VoipEnabledBarotrauma.Networking.ServerInfo