Inherits Barotrauma.Networking.ClientPeer.
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override void | SendMsgInternal (PeerPacketHeaders headers, INetSerializableStruct? body) |
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Definition at line 10 of file SteamP2POwnerPeer.cs.
◆ SteamP2POwnerPeer()
Barotrauma.Networking.SteamP2POwnerPeer.SteamP2POwnerPeer |
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Callbacks |
callbacks, |
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int |
ownerKey |
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) |
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◆ Close()
override void Barotrauma.Networking.SteamP2POwnerPeer.Close |
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PeerDisconnectPacket |
peerDisconnectPacket | ) |
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◆ Send()
override void Barotrauma.Networking.SteamP2POwnerPeer.Send |
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IWriteMessage |
msg, |
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DeliveryMethod |
deliveryMethod, |
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bool |
compressPastThreshold = true |
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) |
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◆ SendMsgInternal()
override void Barotrauma.Networking.SteamP2POwnerPeer.SendMsgInternal |
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PeerPacketHeaders |
headers, |
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INetSerializableStruct? |
body |
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) |
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protected |
◆ SendPassword()
override void Barotrauma.Networking.SteamP2POwnerPeer.SendPassword |
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string |
password | ) |
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◆ Start()
override void Barotrauma.Networking.SteamP2POwnerPeer.Start |
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| ) |
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◆ Update()
override void Barotrauma.Networking.SteamP2POwnerPeer.Update |
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float |
deltaTime | ) |
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